浏览代码

Default to OpenGL ES 2.0 instead of 1.0 when it's available.

Sam Lantinga 12 年之前
父节点
当前提交
0103bc0bff
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 4 4
      src/video/SDL_video.c

+ 4 - 4
src/video/SDL_video.c

@@ -481,14 +481,14 @@ SDL_VideoInit(const char *driver_name)
 #if SDL_VIDEO_OPENGL
     _this->gl_config.major_version = 2;
     _this->gl_config.minor_version = 1;
-#elif SDL_VIDEO_OPENGL_ES
-    _this->gl_config.major_version = 1;
-    _this->gl_config.minor_version = 1;
-    _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
 #elif SDL_VIDEO_OPENGL_ES2
     _this->gl_config.major_version = 2;
     _this->gl_config.minor_version = 0;
     _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;   
+#elif SDL_VIDEO_OPENGL_ES
+    _this->gl_config.major_version = 1;
+    _this->gl_config.minor_version = 1;
+    _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
 #endif
     _this->gl_config.flags = 0;