@@ -1430,6 +1430,13 @@ SDL_GPUTransferBuffer *SDL_CreateGPUTransferBuffer(
return NULL;
}
+ if (device->debug_mode) {
+ if (createinfo->usage != SDL_GPU_TRANSFERBUFFERUSAGE_UPLOAD &&
+ createinfo->usage != SDL_GPU_TRANSFERBUFFERUSAGE_DOWNLOAD) {
+ SDL_assert_release(!"Invalid transfer buffer usage!");
+ }
+
const char *debugName = SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_TRANSFERBUFFER_CREATE_NAME_STRING, NULL);
return device->CreateTransferBuffer(