@@ -358,7 +358,9 @@ static void SetLightsForPlayerIndex(DS5EffectsState_t *effects, int player_index
0x0A,
0x15,
0x1B,
- 0x1F
+ 0x1F,
+ 0x11,
+ 0x0E
};
if (player_index >= 0) {