Quellcode durchsuchen

Only draw if state was set successfully in the Vulkan renderer

This can fail if there is drawing queued when the device is reset and all textures are freed. This also fixes a crash when that happens.
Sam Lantinga vor 1 Woche
Ursprung
Commit
0cb26f9f6d
1 geänderte Dateien mit 36 neuen und 17 gelöschten Zeilen
  1. 36 17
      src/render/vulkan/SDL_render_vulkan.c

+ 36 - 17
src/render/vulkan/SDL_render_vulkan.c

@@ -4424,8 +4424,12 @@ static bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand
     int numSamplers = 0;
     VkSampler samplers[2];
     VULKAN_PixelShaderConstants constants;
-    VkDescriptorSetLayout descriptorSetLayout = textureData->yuvPipeline ? textureData->yuvPipeline->descriptorSetLayoutYcbcr : rendererData->descriptorSetLayout;
-    VkPipelineLayout pipelineLayout = textureData->yuvPipeline ? textureData->yuvPipeline->pipelineLayoutYcbcr : rendererData->pipelineLayout;
+    VkDescriptorSetLayout descriptorSetLayout;
+    VkPipelineLayout pipelineLayout;
+
+    if (!textureData) {
+        return SDL_SetError("Texture is not currently available");
+    }
 
     VULKAN_SetupShaderConstants(renderer, cmd, texture, &constants);
 
@@ -4494,6 +4498,13 @@ static bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand
         samplers[numSamplers++] = samplers[0];
     }
 
+    if (textureData->yuvPipeline) {
+        descriptorSetLayout = textureData->yuvPipeline->descriptorSetLayoutYcbcr;
+        pipelineLayout = textureData->yuvPipeline->pipelineLayoutYcbcr;
+    } else {
+        descriptorSetLayout = rendererData->descriptorSetLayout;
+        pipelineLayout = rendererData->pipelineLayout;
+    }
     return VULKAN_SetDrawState(renderer, cmd, pipelineLayout, descriptorSetLayout, &constants, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, numImageViews, imageViews, numSamplers, samplers, matrix, stateCache, textureData->yuv);
 }
 
@@ -4611,15 +4622,17 @@ static bool VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cm
             size_t line_start = 0;
             size_t line_end = line_start + count - 1;
             if (verts[line_start].pos[0] != verts[line_end].pos[0] || verts[line_start].pos[1] != verts[line_end].pos[1]) {
-                VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
-                VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start + line_end, 1);
-                have_point_draw_state = true;
+                if (VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false)) {
+                    VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start + line_end, 1);
+                    have_point_draw_state = true;
+                }
             }
 
             if (count > 2) {
                 // joined lines cannot be grouped
-                VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, 0, NULL, 0, NULL, NULL, &stateCache, false);
-                VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, start, count);
+                if (VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, 0, NULL, 0, NULL, NULL, &stateCache, false)) {
+                    VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, start, count);
+                }
             } else {
                 // let's group non joined lines
                 SDL_RenderCommand *finalcmd = cmd;
@@ -4648,17 +4661,19 @@ static bool VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cm
                         line_end = line_start + nextcmd->data.draw.count - 1;
                         if (verts[line_start].pos[0] != verts[line_end].pos[0] || verts[line_start].pos[1] != verts[line_end].pos[1]) {
                             if (!have_point_draw_state) {
-                                VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
-                                have_point_draw_state = true;
+                                have_point_draw_state = VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
+                            }
+                            if (have_point_draw_state) {
+                                VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start + line_end, 1);
                             }
-                            VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start + line_end, 1);
                         }
                         count += nextcmd->data.draw.count;
                     }
                 }
 
-                VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_LINE_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
-                VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_LINE_LIST, start, count);
+                if (VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_LINE_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false)) {
+                    VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_LINE_LIST, start, count);
+                }
 
                 cmd = finalcmd; // skip any copy commands we just combined in here.
             }
@@ -4713,16 +4728,20 @@ static bool VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cm
             }
 
             if (thiscmdtype == SDL_RENDERCMD_GEOMETRY) {
+                bool setState;
                 if (thistexture) {
-                    VULKAN_SetCopyState(renderer, cmd, NULL, &stateCache);
+                    setState = VULKAN_SetCopyState(renderer, cmd, NULL, &stateCache);
                 } else {
-                    VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
+                    setState = VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
                 }
 
-                VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, start, count);
+                if (setState) {
+                    VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, start, count);
+                }
             } else {
-                VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false);
-                VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start, count);
+                if (VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache, false)) {
+                    VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start, count);
+                }
             }
             cmd = finalcmd; // skip any copy commands we just combined in here.
             break;