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Sync SDL3 wiki -> header

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SDL Wiki Bot hai 3 semanas
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Modificáronse 1 ficheiros con 1 adicións e 8 borrados
  1. 1 8
      include/SDL3/SDL_surface.h

+ 1 - 8
include/SDL3/SDL_surface.h

@@ -180,18 +180,11 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurface(int width, int heigh
  * you must free the surface before you free the pixel data.
  * you must free the surface before you free the pixel data.
  *
  *
  * Pitch is the offset in bytes from one row of pixels to the next, e.g.
  * Pitch is the offset in bytes from one row of pixels to the next, e.g.
- * `width*4` for `SDL_PIXELFORMAT_RGBA8888`.
+ * `(width * 4)` for `SDL_PIXELFORMAT_RGBA8888`.
  *
  *
  * You may pass NULL for pixels and 0 for pitch to create a surface that you
  * You may pass NULL for pixels and 0 for pitch to create a surface that you
  * will fill in with valid values later.
  * will fill in with valid values later.
  *
  *
- * This is a line of text added to the wiki to test the wikiheaders bridge. If
- * you see me hanging around, please delete me, I shouldn't still be here.
- *
- * Delete this line, too.
- *
- * Me too.
- *
  * \param width the width of the surface.
  * \param width the width of the surface.
  * \param height the height of the surface.
  * \param height the height of the surface.
  * \param format the SDL_PixelFormat for the new surface's pixel format.
  * \param format the SDL_PixelFormat for the new surface's pixel format.