فهرست منبع

x11: window managers might mark windows as FULLSCREEN _and_ MAXIMIZED.

This patch came from Unreal Engine 4's fork of SDL, compliments of Epic Games.
Ryan C. Gordon 11 سال پیش
والد
کامیت
14e007772a
1فایلهای تغییر یافته به همراه3 افزوده شده و 1 حذف شده
  1. 3 1
      src/video/x11/SDL_x11window.c

+ 3 - 1
src/video/x11/SDL_x11window.c

@@ -207,7 +207,9 @@ X11_GetNetWMState(_THIS, Window xwindow)
         }
         if (maximized == 3) {
             flags |= SDL_WINDOW_MAXIMIZED;
-        }  else if (fullscreen == 1) {
+        }
+
+        if (fullscreen == 1) {
             flags |= SDL_WINDOW_FULLSCREEN;
         }
         X11_XFree(propertyValue);