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@@ -37,7 +37,7 @@ struct SDL_VideoDevice;
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* either SDL_Init() or SDL_InitSubSystem(), you should call SDL_VideoQuit()
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* before calling SDL_Quit().
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*
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- * It is safe to call this function multiple times. SDL_VideoInit() will call
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+ * It is safe to call this function multiple times. SDL_InitVideo() will call
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* SDL_VideoQuit() itself if the video subsystem has already been initialized.
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*
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* You can use SDL_GetNumVideoDrivers() and SDL_GetVideoDriver() to find a
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@@ -48,10 +48,10 @@ struct SDL_VideoDevice;
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* \returns true on success or false on failure; call
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* SDL_GetError() for more information.
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*/
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-extern bool SDL_VideoInit(const char *driver_name);
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+extern bool SDL_InitVideo(const char *driver_name);
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/**
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- * Shut down the video subsystem, if initialized with SDL_VideoInit().
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+ * Shut down the video subsystem, if initialized with SDL_InitVideo().
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*
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* This function closes all windows, and restores the original video mode.
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*/
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