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SDL_windows.h: set _WIN32_WINNT to 0xA00 dxgi1_6.h is available

to make sure DISPLAYCONFIG_SDR_WHITE_LEVEL is visible to us.
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384e5486bc
1 zmenil súbory, kde vykonal 1 pridanie a 1 odobranie
  1. 1 1
      src/core/windows/SDL_windows.h

+ 1 - 1
src/core/windows/SDL_windows.h

@@ -36,7 +36,7 @@
 #endif
 #endif
 #undef WINVER
 #undef WINVER
 #undef _WIN32_WINNT
 #undef _WIN32_WINNT
-#if SDL_VIDEO_RENDER_D3D12
+#if SDL_VIDEO_RENDER_D3D12 || defined(HAVE_DXGI1_6_H)
 #define _WIN32_WINNT 0xA00 /* For D3D12, 0xA00 is required */
 #define _WIN32_WINNT 0xA00 /* For D3D12, 0xA00 is required */
 #elif defined(HAVE_SHELLSCALINGAPI_H)
 #elif defined(HAVE_SHELLSCALINGAPI_H)
 #define _WIN32_WINNT 0x603 /* For DPI support */
 #define _WIN32_WINNT 0x603 /* For DPI support */