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@@ -810,10 +810,12 @@ extern "C" {
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#define SDL_HINT_ENABLE_SCREEN_KEYBOARD "SDL_ENABLE_SCREEN_KEYBOARD"
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/**
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- * A variable that controls whether the Steam on-screen keyboard should be shown
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- * when text input is active.
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+ * A variable that controls whether the Steam on-screen keyboard should be
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+ * shown when text input is active.
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*
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- * Steam will set this hint via environment variable for games launched in Big Picture mode. To override this you should call SDL_SetHintWithPriority() with priority `SDL_HINT_OVERRIDE`.
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+ * Steam will set this hint via environment variable for games launched in Big
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+ * Picture mode. To override this you should call SDL_SetHintWithPriority()
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+ * with priority `SDL_HINT_OVERRIDE`.
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*
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* The variable can be set to the following values:
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*
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