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Fix JoyCon pair type detection on the web

Nintorch 1 day ago
parent
commit
5e54decf53
1 changed files with 2 additions and 0 deletions
  1. 2 0
      src/joystick/SDL_joystick.c

+ 2 - 0
src/joystick/SDL_joystick.c

@@ -3086,6 +3086,8 @@ SDL_GamepadType SDL_GetGamepadTypeFromVIDPID(Uint16 vendor, Uint16 product, cons
     } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) {
     } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) {
         if (name && SDL_strstr(name, "(L)") != NULL) {
         if (name && SDL_strstr(name, "(L)") != NULL) {
             type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
             type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
+        } else if (name && SDL_strstr(name, "L+R") != NULL) {
+            type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR;
         } else {
         } else {
             type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT;
             type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT;
         }
         }