@@ -2360,6 +2360,7 @@ elseif(WINDOWS OR CYGWIN)
return 0;
}" HAVE_GAMEINPUT_LIB
)
+ cmake_pop_check_state()
if(HAVE_GAMEINPUT_LIB)
sdl_link_dependency(gameinput LIBS gameinput.lib PKG_CONFIG_LINK_OPTIONS -lgameinput)
set(SDL_GAMEINPUT_DYNAMIC 0)