|
|
@@ -158,7 +158,8 @@ SDL_AppResult SDL_AppIterate(void *appstate)
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0x00, 0xFF); /* yellow */
|
|
|
+ /* draw axes in blue. */
|
|
|
+ SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0xFF, 0xFF); /* blue */
|
|
|
|
|
|
/* left thumb axis. */
|
|
|
axis_x = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX);
|