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Workaround for crash at shutdown in testffmpeg

I'm not sure if this is something in SDL crashing or something in ffmpeg, but it's safer to leave the D3D DLLs loaded.
Sam Lantinga 2 anni fa
parent
commit
9755e490c0
1 ha cambiato i file con 2 aggiunte e 2 eliminazioni
  1. 2 2
      src/render/direct3d11/SDL_render_d3d11.c

+ 2 - 2
src/render/direct3d11/SDL_render_d3d11.c

@@ -355,11 +355,11 @@ static void D3D11_ReleaseAll(SDL_Renderer *renderer)
          * to prevent IUnknown::Release() calls from crashing.
          */
         if (data->hD3D11Mod) {
-            SDL_UnloadObject(data->hD3D11Mod);
+            //SDL_UnloadObject(data->hD3D11Mod);
             data->hD3D11Mod = NULL;
         }
         if (data->hDXGIMod) {
-            SDL_UnloadObject(data->hDXGIMod);
+            //SDL_UnloadObject(data->hDXGIMod);
             data->hDXGIMod = NULL;
         }
     }