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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 2 달 전
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bad072e693
1개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. 2 2
      include/SDL3/SDL_main.h

+ 2 - 2
include/SDL3/SDL_main.h

@@ -665,8 +665,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
  * Callback from the application to let the suspend continue.
  *
  * When using SDL_Render or SDL_GPU, this function should be called _after_
- * creating the `SDL_Renderer` or `SDL_GPUDevice`; this allows the timing of the
- * D3D12 command queue suspension to execute in the correct order.
+ * creating the `SDL_Renderer` or `SDL_GPUDevice`; this allows the timing of
+ * the D3D12 command queue suspension to execute in the correct order.
  *
  * If you're writing your own D3D12 renderer, this should be called after
  * calling `ID3D12CommandQueue::SuspendX`.