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audio: Changed debug logging output.

("preconverted bytes" makes it sounds like we already converted them before
the call instead of "bytes that haven't yet hit the stage where we convert
them. Just dump the wording completely.)
Ryan C. Gordon 3 年 前
親
コミット
c7e6d7a1f7
1 ファイル変更、1 行追加、1 行削除
  1. 1 1
      src/audio/SDL_audiocvt.c

+ 1 - 1
src/audio/SDL_audiocvt.c

@@ -602,7 +602,7 @@ static int CheckAudioStreamIsFullySetup(SDL_AudioStream *stream)
 int SDL_PutAudioStreamData(SDL_AudioStream *stream, const void *buf, int len)
 int SDL_PutAudioStreamData(SDL_AudioStream *stream, const void *buf, int len)
 {
 {
 #if DEBUG_AUDIOSTREAM
 #if DEBUG_AUDIOSTREAM
-    SDL_Log("AUDIOSTREAM: wants to put %d preconverted bytes", len);
+    SDL_Log("AUDIOSTREAM: wants to put %d bytes", len);
 #endif
 #endif
 
 
     if (stream == NULL) {
     if (stream == NULL) {