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@@ -280,7 +280,7 @@ static bool GAMEINPUT_InternalAddOrFind(IGameInputDevice *pDevice)
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// Generate a device path
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// Generate a device path
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for (idx = 0; idx < APP_LOCAL_DEVICE_ID_SIZE; ++idx) {
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for (idx = 0; idx < APP_LOCAL_DEVICE_ID_SIZE; ++idx) {
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- SDL_snprintf(tmp, SDL_arraysize(tmp), "%02hhX", info->deviceId.value[idx]);
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+ SDL_snprintf(tmp, SDL_arraysize(tmp), "%02X", info->deviceId.value[idx]);
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SDL_strlcat(elem->path, tmp, SDL_arraysize(elem->path));
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SDL_strlcat(elem->path, tmp, SDL_arraysize(elem->path));
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}
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}
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