Reference Issue #11992.
@@ -5265,7 +5265,7 @@ bool SDL_GL_GetAttribute(SDL_GLAttr attr, int *value)
}
case SDL_GL_ACCELERATED_VISUAL:
{
- // FIXME: How do we get this information?
+ // Note that we can _not_ reasonably detect this once we have a context.
*value = (_this->gl_config.accelerated != 0);
return true;