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@@ -0,0 +1,5 @@
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+This example code creates an SDL window and renderer, and waits for the user
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+to click on the window. By default, the window color is blue; When storage
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+succeeds, the window turns green, if it fails the window turns red and the
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+error message is logged. Left clicking will save a game, all other clicks
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+will load a game.
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