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Ensure Android gamepad mappings don't lose the first button.

Rachel Blackman hai 1 semana
pai
achega
fd3cfb97c1
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/joystick/SDL_gamepad.c

+ 1 - 1
src/joystick/SDL_gamepad.c

@@ -750,7 +750,7 @@ static GamepadMapping_t *SDL_CreateMappingForAndroidGamepad(SDL_GUID guid)
             return NULL;
         }
 
-        SDL_strlcpy(mapping_string, "*,", sizeof(mapping_string));
+        SDL_strlcat(mapping_string, "*,", sizeof(mapping_string));
 
         if (button_mask & (1 << SDL_GAMEPAD_BUTTON_SOUTH)) {
             SDL_strlcat(mapping_string, "a:b0,", sizeof(mapping_string));