Historique des commits

Auteur SHA1 Message Date
  Frank Praznik 045a127572 Add CHECK_PARAM as a conditional macro in clang-format il y a 1 mois
  Sam Lantinga 5ae1308e5b Use the correct source rectangle when doing scaled blits il y a 1 mois
  nilFinx f3a3b4b95a haiku: Always assume that the URL is encoded (required on nightly) (#15305) il y a 1 mois
  Cameron Gutman 1674a04b01 kmsdrm: Add missing KMSDRM_FBFromBO() failure check il y a 1 mois
  Christian Semmler be8643f739 emscripten: Fix navigator.getGamepads crash in worker threads il y a 1 mois
  Cameron Gutman 3c11b43e59 kmsdrm: Initialize kms_in_fence_fd to -1 il y a 1 mois
  Ryan C. Gordon f423a2ae34 kmsdrm: Disable atomic mouse code for now. il y a 1 mois
  Sanjay Govind c58a61fdd4 Update to GameInput V3 (#15302) il y a 1 mois
  Sam Lantinga e21f7d77f3 Fixed unaligned 16-bit memory access il y a 1 mois
  Anonymous Maarten 03f74f3ad3 testyuv: make test params static const il y a 1 mois
  Anonymous Maarten b77fdcc638 Disable UB sanitizer in signed shift test il y a 1 mois
  Anonymous Maarten f7661ff016 Avoid unaligned memory access while testing SSE4.2 CRC intrinsics il y a 1 mois
  Anonymous Maarten df72e3f59d Shifting a number into the sign bit of a signed integer is UB il y a 1 mois
  Anonymous Maarten 48e80c8f26 memcpy with a NULL src/dst argument is UB il y a 1 mois
  Sam Lantinga 501ee05129 Don't strip the alpha channel when scaling surfaces if it will be needed il y a 1 mois
  Sam Lantinga 156187bf58 Added a hint "SDL_SURFACE_MALLOC" to disable aligned surface allocation il y a 1 mois
  Janne Virtala b5ef75249f SDL_PrivateJoystickForceRecentering(): fix infinite loop il y a 1 mois
  Ryan C. Gordon 32ef82caaf pipewire: Don't mark a device disconnected if pw_stream_dequeue_buffer fails. il y a 1 mois
  Ryan C. Gordon 4d17b99d0a aaudio: Respect SDL_HINT_AUDIO_DEVICE_STREAM_ROLE hint. il y a 1 mois
  Sam Lantinga 6466c10ae4 Added documentation to fix building on macOS with Xcode 12.2 (thanks @buhman!) il y a 1 mois
  Sam Lantinga 8e1bdbaa92 Updated support for the GameSir Pro 8K il y a 1 mois
  Petar Popovic d6129d063f SDL_GlobDirectory(): Don't descend into sub-directories, if not requested by pattern il y a 1 mois
  Ryan C. Gordon f13cd9a666 process: Don't duplicate NULL stdio handles on Windows. il y a 1 mois
  Sam Lantinga b878ab1691 Fix msvc analyzer warnings il y a 1 mois
  Ryan C. Gordon 0756603e6d thread: SDL_CreateThread() shouldn't return before the new thread is set up. il y a 1 mois
  zn-arf e66f1b5162 Fix Metal GPU backend not being included in CMake configuration il y a 1 mois
  Semphris a54dd7ba45 Fix Windows file dialog calling the callback twice il y a 2 mois
  Sam Lantinga 815fd4bf45 Removed spurious whitespace il y a 1 mois
  Ryan C. Gordon a157d96de8 stdlib: Patched SDL_rand_f to compile on pre-C99 compilers. il y a 1 mois
  Frank Praznik 1df279a04f x11: Look for text/uri-list in the list of MIME types more thoroughly il y a 1 mois