История коммитов

Автор SHA1 Сообщение Дата
  Ryan C. Gordon 06461bba73 render: Move non-batching flushes to different place. 7 лет назад
  Ryan C. Gordon 8ac5c00a43 render: Add command queue debug logging. 7 лет назад
  Ryan C. Gordon cc56de44a4 render: A bunch of high-level improvements. 7 лет назад
  Ryan C. Gordon 5fb67f9f55 render: Move to a batching system for rendering (work in progress). 7 лет назад
  Sam Lantinga 74ec7cabdb Fixed race condition where Android touch events could get scaled by a render target's viewport 8 лет назад
  Ozkan Sezer fe032ff4c9 do the direct3d tap dance for overscan hint only if SDL_VIDEO_RENDER_D3D == 1 8 лет назад
  Sam Lantinga eb14b635cd Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 8 лет назад
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 лет назад
  Sam Lantinga 87894224b6 Fixed bug 3981 - Inverted logic bug in SDL_renderer "overscan" feature 8 лет назад
  Sam Lantinga cf3d450313 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() 8 лет назад
  Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API. 10 лет назад
  Sam Lantinga a7c79c5e25 Normalize touch events to the render viewport (thanks Sylvain!) 8 лет назад
  Sam Lantinga 04e76499ea Fixed build warning 8 лет назад
  Sam Lantinga 9451cd81ae Fixed compiler warnings 8 лет назад
  Sam Lantinga aebe17d34f Fixed bug 2344 - CHECK_WINDOW_MAGIC should include __FILE__ and __LINE__ 8 лет назад
  Sam Lantinga c59d9923b3 Implemented more flexible blending modes for accelerated renderers 8 лет назад
  Sam Lantinga ca5c304814 Fixed bug 3744 - missing SDLCALL in several functions 8 лет назад
  Sam Lantinga af9ec8f6b5 Fixed copy-paste error, thanks Alen! 8 лет назад
  Philipp Wiesemann 8aa147fa09 Fixed compiler warnings about type conversions. 8 лет назад
  Sam Lantinga 9dbe5a9686 Fixed bug 3311 - Broken touch positions with SDL_RenderSetLogicalSize & HIGHDPI on iOS 8 лет назад
  Ryan C. Gordon 9288983682 Merged Eric Wing's overscan patch. 9 лет назад
  Ryan C. Gordon ca0bf151d5 Fix some more compiler warnings on armcc. 9 лет назад
  Ryan C. Gordon c1ac4c6835 Better fix for static analysis issue in SDL_DestroyRenderer(). 9 лет назад
  Sam Lantinga 3df77ced1e Just roll back the entire portion of the commit from a8253d439914 which caused bug 3544 until we figure out what the right static analysis fix is. 9 лет назад
  Sam Lantinga 356c2eadf4 Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture 9 лет назад
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 9 лет назад
  Ryan C. Gordon fb5fd67ccb Fixed all known static analysis bugs, with checker-279 on macOS. 9 лет назад
  Sam Lantinga 8e2634eb13 Fixed divide by zero if setting integer scale without setting logical width and height 9 лет назад
  Sam Lantinga 27d4f09929 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints 9 лет назад
  Eric Wing bb3cb4f42a overscan (feature for SDL_RenderSetLogicalSize): Fix to ignore overscan hint when using the Direct3D 9 backend. 10 лет назад