Sam Lantinga
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18fc4d931a
Added support for Xbox controllers via libusb on macOS
|
há 2 dias atrás |
Sam Lantinga
|
5f086e7623
Updated copyright for 2026
|
há 5 meses atrás |
Sam Lantinga
|
d33642b710
Filter libusb devices early in enumeration
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há 5 meses atrás |
Sam Lantinga
|
9f444b3981
Fixed initializing EVORETRO GameCube adapters
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há 6 meses atrás |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
|
há 1 ano atrás |
Sam Lantinga
|
8f546bb3c9
Use C99 bool internally in SDL
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há 1 ano atrás |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
há 2 anos atrás |
Sam Lantinga
|
6e7769cde1
Fixed detecting Bluetooth Steam Controllers
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há 3 anos atrás |
Sam Lantinga
|
0ffeca8a1c
Added SDL_HINT_HIDAPI_ENUMERATE_ONLY_CONTROLLERS to control whether SDL_hid_enumerate() enumerates all HID devices or only controllers.
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há 3 anos atrás |
Sam Lantinga
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007c36e513
Added SDL_HINT_HIDAPI_IGNORE_DEVICES to specify devices that should be ignored in SDL_hid_enumerate()
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há 3 anos atrás |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
há 3 anos atrás |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
há 3 anos atrás |
Sam Lantinga
|
c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
há 3 anos atrás |
Sam Lantinga
|
3f89d1704d
Fixed building with libusb not dynamicaly loaded
|
há 3 anos atrás |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
|
há 4 anos atrás |
Sam Lantinga
|
5b646cd19e
Build hidapi code into SDL as a new public API
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há 4 anos atrás |