Commit Verlauf

Autor SHA1 Nachricht Datum
  999pingGG 190b902fac GPU: Fix Android surface and swapchain recreation on app resume (#14676) vor 9 Monaten
  Ryan C. Gordon 2c3657a0ce egl: Patched to compile. vor 9 Monaten
  Ryan C. Gordon 46df9ea92a egl: Call SDL_EGL_SetSwapInterval during context creation, not the GL version. vor 9 Monaten
  Frank Praznik 235f417616 wayland: Update the HDR data on placeholder displays vor 9 Monaten
  Frank Praznik d028d8bc3b Fix minor typos in headers. vor 9 Monaten
  Sam Lantinga 63636c8403 Fixed warning: implicit conversion loses integer precision vor 9 Monaten
  Sam Lantinga c7508ca2e9 Fixed warning: no previous prototype for function 'ParseDescriptor' vor 9 Monaten
  SDL Wiki Bot 9c856aea96 Sync SDL3 wiki -> header vor 9 Monaten
  Sam Lantinga d583fc88be Updated to version 3.3.7 for development vor 9 Monaten
  Ryan C. Gordon 9022d90e01 README-emscripten: corrected comments about vsync. vor 9 Monaten
  Sam Lantinga ef0a604d44 Updated to version 3.3.6 for preview release vor 9 Monaten
  Sam Lantinga aeb4b3d2fc Reverted Vita cliprect changes vor 9 Monaten
  Frank Praznik 78d008fcd2 x11: Don't poll the map state when the window was unmapped and borders are toggled vor 9 Monaten
  Nuno Silva d94cd1efad GPU: Ensure Vulkan doesn't pass unsupported feature structures for requested vulkan version (#14662) vor 9 Monaten
  Edgar J San Martin 09a2283b53 Fix SDL_EnumerateDirectory(/) failing on POSIX and Windows. vor 9 Monaten
  Anonymous Maarten 6665ebaa2e SDL_test: allow disabling colorized output vor 10 Monaten
  Susko3 765a2e9118 Fix using wrong variable by mistake vor 9 Monaten
  Evan Hemsley 1260c10aab GPU Vulkan: Only modify surface on window claim or release (#14659) vor 9 Monaten
  Jakub Wasilewski 73c9f25867 GPU: Metal: Rebind storage buffers when changing the pipeline moves them. vor 9 Monaten
  Frank Praznik 9092ddff3c wayland: Update the color management protocol vor 9 Monaten
  Ryan C. Gordon db84b948f9 egl: Default to a swap interval of 0. vor 9 Monaten
  Ryan C. Gordon deb85d1fa8 emscripten: find the right SDL_Window during fullscreen events. vor 9 Monaten
  Sam Lantinga 64df9cfa47 testmessage: quit if we get a mouse click vor 9 Monaten
  Sam Lantinga bcaedd5781 Fixed messageboxes when using window scenes on Apple platforms vor 9 Monaten
  Sam Lantinga 518c98ea01 Pass the window along with evdev touch events vor 9 Monaten
  SDL Wiki Bot de642c8890 Sync SDL3 wiki -> header vor 9 Monaten
  Sam Lantinga ae8df644d7 Refer to SDL_CreateGPUComputePipeline() appropriately vor 9 Monaten
  Sam Lantinga a3e5335dbf Removed wiki markup vor 9 Monaten
  SDL Wiki Bot 16b74a6ffa Sync SDL3 wiki -> header vor 9 Monaten
  Sam Lantinga 517a3d20e8 Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD) vor 9 Monaten