História revízii

Autor SHA1 Správa Dátum
  Ryan C. Gordon 1a9e6c368f pen: Fixed a comment typo. 7 mesiacov pred
  Ryan C. Gordon dd18d7ff52 pen: Fixed incorrect comment. 7 mesiacov pred
  Anonymous Maarten 5f151f4532 cmake: cannot detect deprecated apple-clang link options (they are not fatal) 7 mesiacov pred
  Anonymous Maarten e338287e64 cmake: treat linker warnings as errors when configuring with SDL_WERROR=ON 7 mesiacov pred
  Nintorch 997a168e00 Add share button mapping to Xbox Series X controller on Android 7 mesiacov pred
  Sam Lantinga 230286447e Fixed Raspberry Pi build 7 mesiacov pred
  Sam Lantinga f60231759d Fixed detecting Nintendo Switch Pro 2 controller on Steam Link hardware 7 mesiacov pred
  Ryan C. Gordon a6c0052f39 srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers. 7 mesiacov pred
  Ryan C. Gordon 2b5ebb1170 Revert "opengl: Fixes for sRGB framebuffer support." 7 mesiacov pred
  Ryan C. Gordon 7bc93da555 Revert "wgl: Added debug code for sRGB issues." 7 mesiacov pred
  Cameron Cawley f8331d50ff Simplify SDL_GL_EGL_PLATFORM handling 7 mesiacov pred
  Cameron Cawley eceb35c96c Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817) 7 mesiacov pred
  Anonymous Maarten 28ea4a8e31 surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS 7 mesiacov pred
  Ryan C. Gordon bb6ced6fc0 emscripten: Cleanup some wasm32/wasm64 ifdefs. 7 mesiacov pred
  Ryan C. Gordon 7d093940a7 emscripten: Unify creation of Module['SDL3'] in at SDL_Init time. 7 mesiacov pred
  Sam Lantinga de605a3b7e Reverted unintended testsprite changes 7 mesiacov pred
  Sam Lantinga b5206909a7 Fixed the GameCube Controller Adapter showing up twice on macOS 7 mesiacov pred
  Sam Lantinga cdffbdfeaf Fixed handling GameCube adapters in PC mode on Linux and macOS 7 mesiacov pred
  Cameron Cawley 12f97dbc97 egl: Make GLESv1 and v2 shared objects optional 7 mesiacov pred
  Ryan C. Gordon 8c0ac97b0d wgl: Added debug code for sRGB issues. 7 mesiacov pred
  SDL Wiki Bot eb181c8d1a Sync SDL3 wiki -> header 7 mesiacov pred
  Evan Hemsley e25e0f3c5b GPU: Allow D3D12 backend to load vendored D3D12Core.dll (#14946) 7 mesiacov pred
  Sam Lantinga 4970067c9a Use SDL_PixelFormat appropriately 7 mesiacov pred
  eleir9268 a029709f68 QNX: support Wayland backend. (#14950) 7 mesiacov pred
  Aaron Benjamin 1f7db1ebcf Improve OpenXR loader error messages 7 mesiacov pred
  Ethan Lee 5640647e14 render: D3D12 Xbox buildfixes 7 mesiacov pred
  Anonymous Maarten 5072b3d252 sdlprocdump: print name of module throwing exceptions 7 mesiacov pred
  Anonymous Maarten 61ac7314b0 sdlprocdump: add ARRAY_SIZE macro 7 mesiacov pred
  Anonymous Maarten d26fef415e SDL_test: add --no-time option to not log times 7 mesiacov pred
  Ethan Lee e8065ad9a0 gpu: Update the CHECK_DEVICE_MAGIC comments one more time. 7 mesiacov pred