Историја ревизија

Аутор SHA1 Порука Датум
  Sylvain Becker 2fd4aee149 Un-activate some routine on mips because they are slowers (Bug 4503) пре 7 година
  Sylvain Becker 47fb781b94 BlitNtoN BlitNtoNKey: remove non-aligned word read/store (bpp 3<->4) (Bug 4503) пре 7 година
  Ryan C. Gordon 6fbe9e23fa raspberry: expose second display. пре 7 година
  Sylvain Becker 90a075d75f Fix windows build пре 7 година
  Sylvain Becker e9a7b6973a Fix bug 4053: Blit issues on Big Endian CPU пре 7 година
  Sam Lantinga ea4c4cfc28 Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c пре 7 година
  Sylvain Becker afd1b3dae4 Fix invalid memory access and optimise Blit_3or4_to_3or4__* пре 7 година
  Sylvain Becker 1aa2ad2fe8 Better naming for the blit permutation variables пре 7 година
  Sylvain Becker f6a2ae6007 Faster blit colorkey or not, applied to bpp: 3->4 and 4->3 пре 7 година
  Sylvain Becker 604b44f20f Fix wrong access and simplify пре 7 година
  Sylvain Becker 5ed30f844d Some simplification of previous commit пре 7 година
  Sylvain Becker 5fd228921c Faster blit with CopyAlpha, no ColorKey пре 7 година
  Sylvain Becker 704e62bbf4 Code factorization of the pixel format permutation пре 7 година
  Sylvain Becker 0a007a9bea Fix wrong comment пре 7 година
  Sylvain Becker e5192384d0 Faster blit with no ColorKey пре 7 година
  Sylvain Becker 7372295ec9 Faster blit when using No Alpha or Set Alpha, + ColorKey пре 7 година
  Sylvain Becker bb9a9080dc Fix pointer warnings пре 7 година
  Sylvain Becker 3543a44ae4 Faster blit when using CopyAlpha + ColorKey пре 7 година
  Sylvain Becker 03cbac4040 Android/openslES: fix warnings, comment out un-used interface пре 7 година
  Sylvain Becker 614c8aea20 Android/openslES: set number of buffers of DATALOCATOR to internal NUM_BUFFER пре 7 година
  Sylvain Becker bf823bf2dc Android/openslES: prevent to run out of buffers if Enqueue() fails. пре 7 година
  Ryan C. Gordon 40781dfb15 opengles2: patched to compile. пре 7 година
  Ryan C. Gordon b7504f311b opengles2: keep cached texturing state correct. пре 7 година
  Ryan C. Gordon a609c03ac6 opengles1: keep cached texturing state correct. пре 7 година
  Ryan C. Gordon 40a52ceef7 render: Fix OpenGL draw state cache for various points of texture binding. пре 7 година
  Sylvain Becker 670f3d3327 Fixed bug 4484 - use SIMD aligned memory for SDL_Surface пре 7 година
  Sylvain Becker 9292dc7ca1 Fix include path compilation пре 7 година
  Sylvain Becker 9a98dcc516 Rename surface aligned memory flag to SDL_SIMD_ALIGNED пре 7 година
  Alex Szpakowski 65e07b3884 iOS/tvOS: fix support for SDL_GameControllerGetButton(controller, GUIDE) with MFi controllers (thanks Caleb!) пре 7 година
  Sylvain Becker e5d194e902 Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory. пре 7 година