Historia zmian

Autor SHA1 Wiadomość Data
  Sam Lantinga 4560fae07e Fail configuration if X11 dependency packages aren't available 10 miesięcy temu
  Sam Lantinga a6351ac474 Added libxtst-dev to Linux CI build dependencies 10 miesięcy temu
  yuanhecai dc5b136930 loongarch: add SDL_FillSurfaceRect4LSX opt 10 miesięcy temu
  yuanhecai 0b1eb4c841 loongarch: add Blit8888to8888PixelAlphaSwizzleLSX opt 11 miesięcy temu
  aikawayataro 5ad9b6b317 Add bounds checks in SDL_qsort (#10066) 10 miesięcy temu
  Sam Lantinga ea8e66ccd1 Don't use getpagesize() on Windows 10 miesięcy temu
  Sam Lantinga 6493be9eea Removed SDL_AUTO_ENABLE_ENHANCED_FLYDIGI 10 miesięcy temu
  Joshua T. Fisher 641deb9c0e Initial port to SDL3 audio subsystem 10 miesięcy temu
  Frank Praznik 05ce978e18 cocoa: Use cached viewport dimensions when querying the window pixel size 10 miesięcy temu
  Sam Lantinga 97e2951875 Removed redundant wait at shutdown in the ALSA audio driver 10 miesięcy temu
  Sam Lantinga 4db63e323e Save a copy of the D3D12 semantic string 10 miesięcy temu
  Anonymous Maarten 63cb046d38 release: don't use legacy Android CMake toolchain file 10 miesięcy temu
  Sam Lantinga 0882623092 Clamp the audio drain delay to 100 ms 10 miesięcy temu
  Sam Lantinga 889e4787d6 Clarify when we want to auto-enable Apex 5 enhanced functionality 10 miesięcy temu
  Sam Lantinga 3336aa95f1 Fixed the paddle mapping for Steam Controllers 10 miesięcy temu
  Sam Lantinga b695e5c24b Fixed whitespace 10 miesięcy temu
  bleeqer fc6f97f162 Fix NULL pointer dereference in SDL_GlobStorageDirectory 11 miesięcy temu
  Sam Lantinga eb87a36940 Fixed the right touchpad calculation for the BLE Steam Controller 10 miesięcy temu
  Sam Lantinga 6c4f2bd83d Use DefWindowProc for the initial SDL window proc 10 miesięcy temu
  Sam Lantinga a82e8a701d Allow dynamically switching mode of the Apex 5 controller 10 miesięcy temu
  Sam Lantinga 28849fd789 Manually enable acquiring the Apex 5 controller if necessary 10 miesięcy temu
  Sam Lantinga 524739900a Fixed potential double-free when creating a renderer (thanks @Sackzement!) 10 miesięcy temu
  Sam Lantinga aafbf7183f Copy shader params instead of caching a pointer to them 10 miesięcy temu
  Frank Praznik 3a59163614 wayland: Optimize custom cursor image lookup 10 miesięcy temu
  Frank Praznik 6a510d6174 wayland: Set tablet cursors separately from pointer cursors 11 miesięcy temu
  Frank Praznik ca569bb837 wayland: Use viewports to scale custom cursors 11 miesięcy temu
  Sam Lantinga de5d8616bf Updated SDL tests XCode project 10 miesięcy temu
  Sam Lantinga d97e8bd49b Removed SDL_uikitwindow 10 miesięcy temu
  Sam Lantinga b46e26e65a Added support for the UIScene life cycle on Apple platforms 10 miesięcy temu
  Sam Lantinga b6f67dd2b2 tests: add a template Info.plist that uses the whole screen 10 miesięcy temu