Commit History

Auteur SHA1 Bericht Datum
  David Ludwig 52fec6aff0 WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 10 jaren geleden
  Philipp Wiesemann 6a9a8b682c Fixed memory leak in game controller test program. 10 jaren geleden
  Philipp Wiesemann 63f2ec8e57 Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file. 10 jaren geleden
  Philipp Wiesemann b1ce3799e9 Added missing links at documentation of SDL_FreeCursor() in header file. 10 jaren geleden
  Alex Szpakowski b15efce277 Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312. 10 jaren geleden
  Alex Szpakowski d383502657 Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit 2f72bdfee9bb 10 jaren geleden
  Philipp Wiesemann bb9dcf5714 Android: Updated name of README file. 10 jaren geleden
  David Ludwig 46851a6701 WinRT: another README tweak 10 jaren geleden
  David Ludwig 937ae32c7b WinRT: README tweaks 10 jaren geleden
  Philipp Wiesemann 31cbb34ec9 Wayland: Removed not needed including and setting of errno. 10 jaren geleden
  Philipp Wiesemann ea86c01a86 Fixed markdown formatting in porting README for doxygen output. 10 jaren geleden
  Philipp Wiesemann b53007b0c8 Added missing error return in test program. 10 jaren geleden
  Philipp Wiesemann 72dc8784b3 PSP: Fixed compile error. 10 jaren geleden
  David Ludwig caf152def7 WinRT: build/link fix 10 jaren geleden
  Ryan C. Gordon c137eb61d7 Patched to compile on Haiku...? 10 jaren geleden
  Ryan C. Gordon 9b9ca093c7 windows: created threads' stack sizes should be reserved, not committed. 10 jaren geleden
  Ryan C. Gordon 9b4db2b8aa Patched to compile on various platforms. 10 jaren geleden
  Ryan C. Gordon c61675dc5d threads: Move SDL's own thread creation to a new internal API. 10 jaren geleden
  Ryan C. Gordon 7ae2951fca threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere. 10 jaren geleden
  David Ludwig 8b65d225e8 WinRT: bug hack-fix - gamepad detection was failing on Xbox One 10 jaren geleden
  Alex Szpakowski 34f095e098 iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older. 10 jaren geleden
  Ryan C. Gordon a581346fae alsa: Make device enumeration robust against weird results with NULL strings. 10 jaren geleden
  Alex Szpakowski 6cfa71a10e iOS: Also do the Dictation crash workaround before executing the animation callback. 10 jaren geleden
  Alex Szpakowski 88372277b7 Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X. 10 jaren geleden
  Alex Szpakowski 5520ed9cc2 iOS: Workaround for a crash after Dictation is used. 10 jaren geleden
  Philipp Wiesemann f3ca4e4d50 iOS: Fixed compiling demos on C89 compilers. 10 jaren geleden
  Philipp Wiesemann 831597f714 PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). 10 jaren geleden
  Philipp Wiesemann d1e4814120 PSP: Fixed returning success for unsupported SDL_SetTextureColorMod(). 10 jaren geleden
  Philipp Wiesemann 12c78c5ca5 PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom(). 10 jaren geleden
  Philipp Wiesemann 3555e6e58e Updated info about required Ubuntu version for Mir support in README. 10 jaren geleden