Histórico de Commits

Autor SHA1 Mensagem Data
  Ryan C. Gordon 54459def69 render: Remove the logical presentation render target. há 1 ano atrás
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool há 1 ano atrás
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe há 1 ano atrás
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values há 1 ano atrás
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events há 1 ano atrás
  Sam Lantinga 702ed83f72 Initialize interface structures so they can be extended in the future há 1 ano atrás
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API há 1 ano atrás
  Sam Lantinga 4f55271571 Removed temporary memory from the API há 1 ano atrás
  Sam Lantinga 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule há 1 ano atrás
  Sam Lantinga 4961af4569 SDL_GetJoysticks() follows the SDL_GetStringRule há 1 ano atrás
  Ryan C. Gordon 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. há 1 ano atrás
  Ryan C. Gordon 158fc459f1 clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule. há 1 ano atrás
  Sam Lantinga e90060d07f Renamed functions to get information from device IDs há 1 ano atrás
  Sam Lantinga e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z há 1 ano atrás
  Sam Lantinga 0dd579d40d Removed SDL_Keysym há 1 ano atrás
  Sam Lantinga 3a68febedf Enable HIDAPI controller support on mobile platforms há 2 anos atrás
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e há 2 anos atrás
  Sam Lantinga 3e70376bce Enabled HIDAPI debug logging for diagnostic purposes há 2 anos atrás
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes há 2 anos atrás
  Sam Lantinga 1d83b782b8 Set the headphones to 50% volume to avoid blasting people's ears há 2 anos atrás
  Sam Lantinga 8aa7910184 Added an example of setting PS5 controller audio routing há 2 anos atrás
  Ryan C. Gordon cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. há 2 anos atrás
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention há 2 anos atrás
  Sam Lantinga 17520c2e6e Removed SDL_RendererFlags há 2 anos atrás
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks há 2 anos atrás
  Sam Lantinga bcbf09acde Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() há 2 anos atrás
  Ryan C. Gordon d252a8fe12 joystick: SDL_VirtualJoystickDesc no longer takes a struct version. há 2 anos atrás
  Sam Lantinga a538936821 Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES há 2 anos atrás
  Sam Lantinga 9ce7fe2848 Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK há 2 anos atrás
  Sam Lantinga d04fea8b87 Even more miscellaneous gamepad buttons! há 2 anos atrás