コミット履歴

作者 SHA1 メッセージ 日付
  Maia 5ec6147acb Add missing type suffix to SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION prop 6 ヶ月 前
  Ethan Lee b5624e14ff gpu: Add SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION property 7 ヶ月 前
  Ethan Lee 0b2073d143 gpu: Remove dead code in the Vulkan device ranking system. 7 ヶ月 前
  Ethan Lee 1b79ba9ab6 gpu: Separate device suitability from device rank when enumerating Vulkan devices. 7 ヶ月 前
  Ethan Lee 6976b57988 gpu: Move device ranking to the bottom of IsDeviceSuitable. 7 ヶ月 前
  Ethan Lee 799c6aa629 gpu: Move device ranking to a standalone function. 7 ヶ月 前
  Ethan Lee 0cc2b026e7 gpu: Check for MSFT_layered_driver, skip layered drivers during enumeration 7 ヶ月 前
  Katelyn Gadd 9479ac039c If VULKAN_Submit fails during VULKAN_INTERNAL_CreateTexture, destroy the texture and return NULL 7 ヶ月 前
  Eddy Jansson aaee09d6ed Don't do NULL-checks before SDL_free() 7 ヶ月 前
  TheSniperFan cbcb145eb4 Fix debug mode being set too late 7 ヶ月 前
  Ethan Lee 2135ecdfcc gpu: Vulkan on private platforms cannot make use of oldSwapchain, destroy the full swapchain on resize 7 ヶ月 前
  Sam Lantinga 2a92a3c9c5 Recreate the Vulkan GPU swap chain when resuming on Android 8 ヶ月 前
  Sam Lantinga 00ffddece8 Ignore VK_SUBOPTIMAL_KHR on the Android platform 8 ヶ月 前
  HTuanPhong 2638537f92 Fix vulkan gpu resize lag on windows 8 ヶ月 前
  Mathieu Eyraud 86da08b0be Zero-initialize SDL_GPUDevice 8 ヶ月 前
  Sam Lantinga f61e271e11 Generalize and validate optional GPU feature properties 8 ヶ月 前
  Sam Lantinga 595f7b7ed9 Revert "Fixed Vulkan validation error" 8 ヶ月 前
  Sam Lantinga b82b1f416f Fixed Vulkan validation error 8 ヶ月 前
  ManifoldFR 8bc4e029bd gpu/vulkan : fix clear value indexing 9 ヶ月 前
  cosmonaut 9603360b7e GPU: Allow rendering into depth texture layers and levels 8 ヶ月 前
  Luis Caceres 03d0c2ad74 gpu/vulkan: Move dereference after null check 9 ヶ月 前
  Ethan Lee 689049f8ec gpu: VK_KHR_get_physical_device_properties2 can be optional 9 ヶ月 前
  Jordan Saunders 265236d952 Fix two uninitialized variables 9 ヶ月 前
  Jaan Soulier 0bbdd86b86 Fix device suitability checks in Vulkan GPU backend to always adhere to priority arrays 9 ヶ月 前
  Wilson Jallet 03b14f5211 GPU: Fix Vulkan indexing error for resolve attachment refs (#13768) 9 ヶ月 前
  suleyth bad7075de8 Only add VRAM to deviceRank if asking for a high performance device, and if the device already meets all the requirements. 9 ヶ月 前
  suleyth 618f85fafe Make deviceRank an Uint64 to avoid potential overflow issues in case of future GPUs with huge VRAM 9 ヶ月 前
  suleyth c5b79e5f1b Pick dedicated GPU with highest VRAM 9 ヶ月 前
  Beyley Cardellio e699f3dca1 GPU: Hold submit lock before waiting for device idle 10 ヶ月 前
  cosmonaut fe6b2161bf GPU: Fix uninitialized value in Vulkan command buffer structure 10 ヶ月 前