Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga 614cb35a4d Fixed bug 3165 - define numbers don't match types in Swift пре 10 година
  Sam Lantinga ecea3c4a24 Fixed bug 3169 - GLES2_CreateRenderer does not check SDL_GL_GetAttribute result, causing use of uninitialized data пре 10 година
  Sam Lantinga 67901f537c Fixed bug 3174 - SDL_SetRenderTarget clip rect пре 10 година
  Sam Lantinga f4b26cd8e0 Removed carriage returns from previous patch пре 10 година
  Sam Lantinga 7b0ccd32e5 Fixed bug 3405 - Wrong default icon size on windows systems пре 10 година
  Sam Lantinga 86b4319d21 Fixed bug 3422 - OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable) пре 10 година
  Alex Szpakowski 571f4ce8a6 Fix CMake setting an incorrect video backend on iOS пре 10 година
  Sam Lantinga c2e2565144 Fixed bug 3424 - SDL_GameController: Increase k_nMaxReverseEntries пре 10 година
  Sam Lantinga 8d8e490dc3 Fixed bug 3262 - Premake scripts are not compatible with "Genie" (premake fork) пре 10 година
  Sam Lantinga 671f2a4914 Fixed bug 3268 - CMAKE: ios fixes пре 10 година
  Sam Lantinga 6a9ee8fa4b Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip. пре 10 година
  Sam Lantinga bb24662c79 Fixed bug 3301 - IBus support on Linux with CMake пре 10 година
  Sam Lantinga 765d8bea01 Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad пре 10 година
  Ethan Lee c3e48e71b4 Force WM_PAINT events on window resize пре 10 година
  Sam Lantinga f032f811a3 Fixed bug 3318 - testime.c enhancement with GNU Unifont support пре 10 година
  Sam Lantinga 3ac201cf7f Fixed bug 3319 - Getting the POSIX out of testqsort.c пре 10 година
  Sam Lantinga d870f2719b Fixed bug 3320 - SDL_windows_main.c defines both console application entry points пре 10 година
  Sam Lantinga 2cbe9e2b77 Fixed bug 3322 - Missing error checking in testaudioinfo and testaudiohotplug пре 10 година
  Sam Lantinga 6f11545a2d Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc пре 10 година
  Sam Lantinga 0b576962ca Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications. пре 10 година
  Sam Lantinga 1e6e595484 Fixed bug 3332 - Win32: reset deadkeys in StartTextInput/StopTextInput пре 10 година
  Sam Lantinga 708def87f3 Fixed bug 3338 - console_wmain doesn't null terminate the argv array пре 10 година
  Sam Lantinga 77305d47c2 Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect пре 10 година
  Sam Lantinga 89c868f4f8 Fixed bug 3347 - OpenGL ES renderer doesn't flip projection matrix for target textures пре 10 година
  Sam Lantinga 061cc5e75f Fixed bug 3349 - GLES2_RenderReadPixels doesn't use target texture format пре 10 година
  Sam Lantinga 51d6371ec1 Fixed bug 3350 - GL renderers don't need to flip rows after reading back pixels from the target texture пре 10 година
  Sam Lantinga 9fff05f8d6 Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RW пре 10 година
  Sam Lantinga 53e22e4be8 Only use GCC pragmas when we're building with GCC пре 10 година
  Sam Lantinga a42c396a57 Fixed bug 3361 - Texture color modulation doesn't work with active NONE blend mode (opengl and opengles) пре 10 година
  Sam Lantinga 3f1b1629c4 Fixed bug 3362 - OpenGL renderer doesn't check if framebuffers are supported when creating target textures пре 10 година