Ryan C. Gordon
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b29740b88f
Merged Ryan's SDL-gui-backend branch.
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12 lat temu |
Ryan C. Gordon
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8436956711
Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
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12 lat temu |
Sam Lantinga
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6101e4b20e
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
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12 lat temu |
Ryan C. Gordon
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b861efde14
Implemented SDL_GetAbsoluteMouseState().
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12 lat temu |
Sam Lantinga
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947a0b8bae
Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400
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12 lat temu |
Sam Lantinga
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45ed5ee494
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
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12 lat temu |
Ryan C. Gordon
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98c03f391d
Changed drag area API to a hit-testing API.
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12 lat temu |
Ryan C. Gordon
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3cbc83ef11
First shot at SDL_SetWindowDragAreas().
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12 lat temu |
Ryan C. Gordon
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b7d2c0e9d6
Implemented SDL_CaptureMouse().
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12 lat temu |
Ryan C. Gordon
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a2710516ef
Generated dynapi stuff for the new WinRT entry points.
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12 lat temu |
J?rgen P. Tjern?
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defd90b6f6
Render: Allow empty cliprect.
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12 lat temu |
David Ludwig
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3dcb451f85
Added a README file regarding WinRT support
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12 lat temu |