Sam Lantinga
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7103ed4167
Fixed Steam Controller rumble on Android (thanks @Packetdancer!)
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il y a 2 jours |
Sam Lantinga
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f6ffa69890
Add support for new Steam Controller input report on mobile devices
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il y a 2 jours |
Sam Lantinga
|
a95f5f9874
testcontroller: make sure touchpad touches are visible even at very light pressure
|
il y a 2 jours |
Sam Lantinga
|
bb3c61390a
Fix mistyped output report message for Steam Controller
|
il y a 2 jours |
Sam Lantinga
|
f7a8801227
Add support for new Steam Controller input report
|
il y a 2 jours |
Rachel Blackman
|
a7ecd5f777
OpenVR: Actually quit correctly if we get a close/quit message.
|
il y a 2 jours |
SDL Wiki Bot
|
8c0add4351
Sync SDL3 wiki -> header
|
il y a 3 jours |
Evan Hemsley
|
7911975414
GPU: Clarify some presentation concerns in docs (#15707)
|
il y a 3 jours |
Sam Lantinga
|
76560f9e47
Revert "android: fixed a possible joystick-related deadlock on application termination"
|
il y a 3 jours |
Ryan C. Gordon
|
c568c46f51
cmake: Preseed the CMake cache for Haiku OS.
|
il y a 3 jours |
Ryan C. Gordon
|
d7ba3efe6b
filesystem: Implement SDL_GetExeName() for all platforms.
|
il y a 3 jours |
Ryan C. Gordon
|
6b780c5ff9
gdk: Just use WIN_GetModulePath().
|
il y a 3 jours |
Anonymous Maarten
|
bb11c6789c
docs: bump minimum required Android ndk version
|
il y a 3 jours |
Frank Praznik
|
6a3b0413dc
x11: Fix boolean/enum comparison
|
il y a 3 jours |
Ryan C. Gordon
|
22fb9edd5c
x11: SetupWindowData shouldn't add to videodata->windowlist until success.
|
il y a 3 jours |
zanadoman
|
d7b1255484
GPU: Return early in SDL_WaitForGPUFences if num_fences is 0
|
il y a 3 jours |
Rachel Blackman
|
ac177763aa
Ensure we release exclusive USB access to controllers when backgrounded. #15694
|
il y a 3 jours |
Ryan C. Gordon
|
59a302e601
xr: Add fallback for SDL_PROP_GPU_DEVICE_CREATE_XR_APPLICATION_NAME_STRING.
|
il y a 4 jours |
Ryan C. Gordon
|
a49ba90257
metadata: SDL_GetAppMetadataProperty() now uses SDL_GetExeName().
|
il y a 4 jours |
Ryan C. Gordon
|
7d29ce8e31
filesystem: Added SDL_GetExeName().
|
il y a 4 jours |
NY00123
|
199d509820
Android: Skip duplicated joystick axes during poll
|
il y a 6 jours |
Frank Praznik
|
cd0b796a6e
video: Only ignore modes with a lower color depth in SDL_GetClosestFullscreenDisplayMode()
|
il y a 5 jours |
Sam Lantinga
|
a84dafd5b9
Don't use the HIDAPI driver with Backbone One PlayStation Edition Gen 2
|
il y a 4 jours |
Ryan C. Gordon
|
6249bac891
dos: Use INT 0x21, operation 0x62 to calculate basepath.
|
il y a 4 jours |
SDL Wiki Bot
|
511783b2ba
Sync SDL3 wiki -> header
|
il y a 4 jours |
Gabriel Wang
|
f2dba2626e
SVE2: Improves SVE2 8888 swizzling performance and important fixes (#15662)
|
il y a 4 jours |
SDL Wiki Bot
|
d5438360d2
Sync SDL3 wiki -> header
|
il y a 4 jours |
Ryan C. Gordon
|
d0f6264f95
docs: Update notes on SDL_AudioStream format management.
|
il y a 4 jours |
Ozkan Sezer
|
15dca0766f
add GLES headers from Khronos.
|
il y a 4 jours |
Sam Lantinga
|
1db2b71ef0
testgpurender_msdf: allow changing the text being rendered
|
il y a 4 jours |