Commit History

Autor SHA1 Mensaxe Data
  Frank Praznik b8e8caf7c5 dbus: Better handle local URI paths hai 2 meses
  Ryan C. Gordon 267e681a0b emscripten: drag-and-drop fixes. hai 3 meses
  Sam Lantinga 5f086e7623 Updated copyright for 2026 hai 5 meses
  Sam Lantinga c25a0b046a Make SDL_ObjectValid() inline for performance (thanks @mechakotik!) hai 8 meses
  Ryan C. Gordon 07ef532681 hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING. hai 10 meses
  Ryan C. Gordon 10004ab0ea hints: Added SDL_HINT_LOG_BACKENDS. hai 10 meses
  Sam Lantinga 281f0fae1c Include the VID/PID of generic keyboard/mouse devices on Windows hai 1 ano
  Sam Lantinga 5d776c070a Refactored SDL_CreateJoystickName() into a general SDL_CreateDeviceName() hai 1 ano
  Sam Lantinga 7570ab106d tray: improved error checking hai 1 ano
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 1 ano
  Sam Lantinga eb1be89e70 Cleaned up thread state handling and added thread object validation hai 1 ano
  Sam Lantinga 3234a3b902 Simplified internal SDL_Surface structure hai 1 ano
  Sam Lantinga 125e592844 Added SDL_ShouldInit() and SDL_ShouldQuit() hai 1 ano
  Sam Lantinga 9275c533ca Added thread-safe initialization/cleanup support hai 1 ano
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
  Sam Lantinga 4f55271571 Removed temporary memory from the API hai 1 ano
  Frank Praznik 6a74ade73d Make SDL_URIToLocal available to multiple platforms hai 1 ano
  Ryan C. Gordon c3bf874abf stdlib: Clean up and export SDL_UCS4ToUTF8(). hai 1 ano
  Sam Lantinga 679e4471ed Added the ability to query the keymap for keycodes based on modifier state hai 1 ano
  Sam Lantinga b0e93e4e63 Prevent crashes if freed objects are passed to SDL API functions %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga c74886ab00 Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  meyraud705 9cfac88054 Improve sensor detection for Linux gamepad %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 6150b5b3cb Don't bother re-encoding Latin1 characters in the ASCII range %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 491ae20d96 Only convert the result of XLookupString() if it's not already UTF-8 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) %!s(int64=3) %!d(string=hai) anos