Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 824b9b0a58 Removed SDL_GetDisplayDPI() %!s(int64=3) %!d(string=hai) anos
  Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error %!s(int64=3) %!d(string=hai) anos
  Linus Probert 375bde8a4f [SDL3] Cleanup void functions (#7253) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index %!s(int64=3) %!d(string=hai) anos
  Sasha Szpakowski 90795291e4 Remove SDL_GL/Metal/Vulkan_GetDrawableSize(). %!s(int64=3) %!d(string=hai) anos
  Sylvain 724d92fd65 Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a06a593aa6 Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention %!s(int64=3) %!d(string=hai) anos
  Sylvain 052b14eb65 Add SDL_ConvertAudioSamples() helper function %!s(int64=3) %!d(string=hai) anos
  Sylvain 64bc0a1612 Remove AudioCVT interface in favor of SDL_AudioStream %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga e9b86eebf3 Functions which return function pointers now return SDL_FunctionPointer instead of void* %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5feebcdce0 SDL_AddHintCallback() now returns a standard int result instead of void %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Hunter Kvalevog 0953367967 SDL_Vulkan_GetInstanceExtensions: Remove window %!s(int64=3) %!d(string=hai) anos
  Sylvain 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() %!s(int64=3) %!d(string=hai) anos
  Sylvain 2d7f8d7d51 Remove legacy SDL_Audio functions that acts on device id == 1 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c823f26f18 Revert "Removed public joystick locking API" %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 851b0e16be Add SDL_GetRenderVSync (see #6495) (#6965) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 8a13533949 Handle error return value for SDL_GetSwapInterval %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a515f51ac0 Removed public joystick locking API %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 7f23d71b6a Added SDL_modf() and SDL_modff() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cefbeb582f Mouse coordinates are floating point %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 1b90107fdb Spell out "Float" in function names %!s(int64=3) %!d(string=hai) anos
  Sylvain 88630b85f5 SDL_GL_SwapWindow() returns an error code %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga abd051f89e Re-sorted SDL 3.0 API list %!s(int64=3) %!d(string=hai) anos