Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 8a8aed477d Make sure that we process touch events that position the mouse il y a 3 ans
  SDL Wiki Bot f84c87f204 Sync SDL3 wiki -> header il y a 3 ans
  Sam Lantinga a7eea9997d macOS: Don't raise the parent top-level window when raising a child window, only raise the child window to the top of the parent il y a 3 ans
  Sam Lantinga a5e7214795 Add SDL_WINDOW_NOT_FOCUSABLE flag to set that the window should not be able to gain key focus il y a 3 ans
  Ryan C. Gordon b385dc3b68 n3dsaudio: Patched to compile. il y a 3 ans
  Ryan C. Gordon 4e0c7c91fc audio: PlayDevice() should return an error code. il y a 3 ans
  Anonymous Maarten a94d724f17 wayland: add SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL il y a 3 ans
  Anonymous Maarten da5d93d3da wayland: don't define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_* macro's il y a 3 ans
  Anonymous Maarten f002f7d12e ci: build emscripten with Debug buid type il y a 3 ans
  Ryan C. Gordon 3699b12ed0 audio: Fixed some "is_*" variables to be cleaner and/or more specific. il y a 3 ans
  Ryan C. Gordon 2471d8cc2a audio: Fixed logic error in SDL_OpenAudioDeviceStream. il y a 3 ans
  Anonymous Maarten 1b03a2430a testsurround: fix order of arguments of callback il y a 3 ans
  Sam Lantinga 82db2b58f9 Renamed audio stream callback and moved the userdata parameter first il y a 3 ans
  SDL Wiki Bot 5bdad5210f Sync SDL3 wiki -> header il y a 3 ans
  Ryan C. Gordon 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. il y a 3 ans
  Ryan C. Gordon efd2023a72 audio: Fixed documentation. il y a 3 ans
  Ryan C. Gordon 1e775e0eef audio: Replace SDL_CreateAndBindAudioStream with SDL_OpenAudioDeviceStream. il y a 3 ans
  Sam Lantinga bd088c2f99 Revert "Clarify whether an audio function expects a physical or logical device ID" il y a 3 ans
  Brick 82e481b520 Added --randmem test parameter il y a 3 ans
  Brick ea68bb8027 Add some additional checks to audio_convertAudio il y a 3 ans
  Brick f8286df167 Fixed ResampleFrame_SSE doing unnecessary work il y a 3 ans
  Brick b1d63be538 Fixed audio_resampleLoss test il y a 3 ans
  Sam Huang c191d6c306 Better Win32 transparent window support il y a 3 ans
  Ozkan Sezer 923d612ca1 hidapi: sync macOS code with mainstream. il y a 3 ans
  Ozkan Sezer 363f4fa9c1 avoid type redefinition errors after commit ee806597b9. il y a 3 ans
  Sam Lantinga 615824a806 Updated documentation now that SDL_GetAudioDevices() has been split into separate functions for output and capture devices il y a 3 ans
  Sam Lantinga 506a133d84 Clarify whether an audio function expects a physical or logical device ID il y a 3 ans
  Ozkan Sezer 3b1d1e4e31 hidapi: sync the hidraw changes with mainstream il y a 3 ans
  Ozkan Sezer f617918e0a cmake: check linkage to libusb too, instead of libusb.h presence only. il y a 3 ans
  Brick 041dbd6b5f Fixed GetResamplerAvailableOutputFrames il y a 3 ans