Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga 941b0a8ea4 Added support for external GPU textures to the GPU renderer 8 mesi fa
  definability 4d9295ef1e Fixed building with SDL_LEAN_AND_MEAN 8 mesi fa
  Adrian 6d47d8dff1 Always convert window to Vulkan window on SDL_Vulkan_CreateSurface (#14143) 8 mesi fa
  Ozkan Sezer 3723913969 SDL_zenitymessagebox.c: Add exit code checking. 8 mesi fa
  Ozkan Sezer 6c3cc3587d zenity dialog: make sure that --modal --attach switches are supported. 8 mesi fa
  eafton 87f9a0e106 X11TK: Add more checks to the Xrandr code path to avoid errors 8 mesi fa
  HTuanPhong 2638537f92 Fix vulkan gpu resize lag on windows 8 mesi fa
  Sam Lantinga 134b47730b Added support for linear and pixel art scaling for palettized textures 8 mesi fa
  Anonymous Maarten e1fde46a6a Include SDL_internal.h before checking HAVE_FRIBIDI_H 8 mesi fa
  Anonymous Maarten f69981cbfb Use space indendation in SDL_fribidi sources 8 mesi fa
  Anonymous Maarten 0f9d032885 ci+docs: add fribidi dependency 8 mesi fa
  Sam Lantinga d832ac5d6f SDL_RenderDebugText() is no longer blurry when scaled 8 mesi fa
  Michael Fitzmayer dc1cc98e2b N-Gage: Add SDL_TimeToDateTime() implementation (#14141) 8 mesi fa
  Frank Praznik bcf3afb6f3 wayland: Suppress initial keymap changed events during initialization 8 mesi fa
  Frank Praznik 8fda4231cf wayland: Optimize the legacy key level fallback function 8 mesi fa
  Frank Praznik 2c02e6f8bb wayland: Restore valid state information when building keymaps 8 mesi fa
  Simon McVittie 1c1f7082ab Only emit dlopen note for SDL_FRIBIDI_DYNAMIC if not a hard dependency 8 mesi fa
  Simon McVittie 65b367216e unix: Mark SDL_FRIBIDI_DYNAMIC as a weak dependency 8 mesi fa
  Simon McVittie f7f33cbd36 x11: Clean up trailing whitespace in SDL_x11toolkit.[ch] 8 mesi fa
  Simon McVittie 2a96bddebf unix: Clean up trailing whitespace in SDL_fribidi.c 8 mesi fa
  Sam Lantinga f3815ede24 Rebuilt GPU renderer shaders 8 mesi fa
  eafton c2429e85ec X11TK: Add Arabic/Hebrew/Farsi support by increasing font size slightly and using FriBidi. (#14134) 8 mesi fa
  Sam Lantinga 49d51a0d3c Removed TEXTURETYPE_PALETTE_PIXELART 8 mesi fa
  Sam Lantinga ac2c834021 Fixed build 8 mesi fa
  Sam Lantinga 1cda789a37 render: Default to primary display in SDL_CalculateSimulatedVSyncInterval if window is not set 8 mesi fa
  Sam Lantinga 0cab3521f1 render: Fix asserts from null window usage in SDL_CreateRendererWithProperties 8 mesi fa
  Anonymous Maarten f4039d0132 release: don't cache ndk + verify arm64 alignment 8 mesi fa
  Sam Lantinga 32668c4ddd Palettized textures will always use SDL_SCALEMODE_NEAREST. 8 mesi fa
  Sam Lantinga d333044462 Fixed destination coordinates when using scale with the software renderer 8 mesi fa
  Sam Lantinga b7b2e8bc31 Don't change the display of a window until it is mostly on the new one 8 mesi fa