Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 982333a48d Added support for using Android hardware buffers with the Vulkan renderer hai 1 semana
  Sam Lantinga 4b40cff5d4 Cache the Vulkan YUV conversion pipeline hai 1 semana
  Ryan C. Gordon 68655e9772 kmsdrm: Instead of demanding ARGB8888, try to find a supported surface format. hai 1 semana
  Anders Jenbo 015489c672 Probe joystick directly hai 1 semana
  Anonymous Maarten 321801ac08 check_stdlib_usage: add --no-exclude and check printf hai 1 semana
  Anonymous Maarten d61bdd3324 Use SDL_snprintf instead of snprintf hai 1 semana
  Anonymous Maarten 3a3ebba89c haiku: Don't print screen dimensions when going full screen hai 1 semana
  Anonymous Maarten a50e8a6985 Remove debug print utility functions hai 1 semana
  Anonymous Maarten 667eeb1a7e Use SDL_wcslen in vendored gameinput.cpp hai 1 semana
  Anonymous Maarten bfd81a0da4 Replace debug printf's with SDL_Log hai 1 semana
  Sam Lantinga 04b2fb8046 Make sure the palette is no longer in use before freeing it in the Vulkan renderer hai 1 semana
  Sam Lantinga e05eb27f2c Use the surface palette directly for the texture in SDL_CreateTextureFromSurface() hai 1 semana
  Sam Lantinga 0f5a7cbd2c testyuv: verify the YUV surface locking path hai 1 semana
  Sam Lantinga 3df2b1a2a7 Fixed Vulkan validation error in SDL_RenderReadPixels() hai 1 semana
  Sam Lantinga 15c9ab245f The simple shader is only for HDR10 RGB textures hai 1 semana
  Sam Lantinga 21f4bc47b6 Remove SDL_HAVE_YUV checks from render drivers hai 1 semana
  Brad Smith b7606be372 fs: Use getexecpath() on OpenBSD for GetExePath(). hai 2 semanas
  x0r ce85ee87f6 DOS: yield audio thread even when the ring buffer has space hai 1 semana
  Frank Praznik b88e540783 x11: Rescan the relative valuators on XI_DeviceChanged hai 1 semana
  Ryan C. Gordon d66e2d0cbd cocoa: Added SDL_HINT_MAC_USE_GCMOUSE. hai 1 semana
  Sam Lantinga fe2bca9748 Fixed YUV size and pitch calculations hai 1 semana
  Frank Praznik 9adf3ff6d3 x11: Don't suppress slave mouse buttons when lacking keyboard focus hai 1 semana
  Sam Lantinga a55e059f84 Set the texture palette before setting pixel data hai 1 semana
  Sam Lantinga 8f9738372c Added SDL_PIXELFORMAT_I0FL hai 1 semana
  Sam Lantinga b39f0a2f08 Rename SDL_PIXELFORMAT_P408 and SDL_PIXELFORMAT_P416 to SDL_PIXELFORMAT_I444 and SDL_PIXELFORMAT_I4FL hai 1 semana
  Tim Stahlhut e33401c681 Cygwin: Use SDL_windowsdialog hai 3 meses
  Anonymous Maarten f9abf9e843 pre-mingw-w64 MinGW toolchains don't ship with a intrin.h header hai 1 semana
  JustinChou 8f8ed757bc Modified points.c example from i++ to ++i for performance reasons and a good starting point for beginners to develop good habits. hai 1 semana
  Frank Praznik aa5bffa6d3 wayland: Don't use a stale scaling factor hai 1 semana
  Frank Praznik 184a070c5f Remove uses of stpcpy() hai 1 semana