Cronologia Commit

Autore SHA1 Messaggio Data
  Ryan C. Gordon 9ff379ba67 Patched to compile on iOS. 13 anni fa
  Ryan C. Gordon fb7a02912a More Haiku fixes. 13 anni fa
  Ryan C. Gordon 24006be288 Fixed compiler warning. 13 anni fa
  Ryan C. Gordon ad8aa33bce More Windows fixes for filesystem code. 13 anni fa
  Ryan C. Gordon 13e67150b9 Regenerate configure script. 13 anni fa
  Ryan C. Gordon 06f6a59212 Corrected Haiku build. 13 anni fa
  Ryan C. Gordon c9152adcb0 Patched new filesystem code to compile. 13 anni fa
  Ryan C. Gordon 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 13 anni fa
  Ryan C. Gordon 6344736696 Fixed cut-and-paste error. 13 anni fa
  Ryan C. Gordon abbaa90dd6 Added SDL_DEPRECATED #define. 13 anni fa
  Ryan C. Gordon 094a72b8f7 Added SDL_assert_always (never disabled). 13 anni fa
  Gabriel Jacobo 552b04c58a More non C89 compliant comments 13 anni fa
  Gabriel Jacobo 63fe3a7753 Fixes a few non C89 compliant comments 13 anni fa
  Edward Rudd d8f66188d1 add missing SDL_bits.h from OS X framework 13 anni fa
  Ryan C. Gordon e43ff8fb59 Added some FIXMEs for later. 13 anni fa
  Gabriel Jacobo 0eeb76d869 Fixes bug #2037, common EGL code for Android and X11 13 anni fa
  Ryan C. Gordon b44267693d Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!). 13 anni fa
  Sam Lantinga 0ca506611c Fixed warnings building with gcc 2 and gcc 4 on Haiku 13 anni fa
  Sam Lantinga c2a29aede9 Fixed Haiku build (thanks Alexander!) 13 anni fa
  Philipp Wiesemann a46437f798 Replaced introduction in header file with more recent version from README.txt. 13 anni fa
  Philipp Wiesemann ad608e2dc3 Corrected file names in header file comments. 13 anni fa
  Philipp Wiesemann 8cf730554b Changed some documentation comments in header files to be used by doxygen. 13 anni fa
  Ryan C. Gordon 7e3b7dbcb6 Patched to compile with Visual Studio. 13 anni fa
  Sam Lantinga 1455a94714 Fixed Windows build 13 anni fa
  Sam Lantinga d7817f424b Fixed for consistency with the other platforms 13 anni fa
  Edward Rudd e187810eca auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer 13 anni fa
  Sam Lantinga 6995ff18d3 Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8. 13 anni fa
  Sam Lantinga 9ab14aa554 Fixed windows build 13 anni fa
  Sam Lantinga ff77ca8d0b The keyboard text events should be sent after the key down events 13 anni fa
  Sam Lantinga b4b12d950e Fixed bug 1876 - SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input 13 anni fa