Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga bc9780299c Don't define backends if SDL_GPU_DISABLED is set hai 1 ano
  SDL Wiki Bot 8481d1a12b Sync SDL3 wiki -> header hai 1 ano
  Sam Lantinga 807b8a9d4d Allow initializing hints and properties from any thread hai 1 ano
  Sam Lantinga d0edf68774 Added Uint32 versions of the atomic functions hai 1 ano
  Sam Lantinga 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
  Sam Lantinga f3e419596b Removed SDL_INIT_TIMER hai 1 ano
  Sam Lantinga 9275c533ca Added thread-safe initialization/cleanup support hai 1 ano
  Sam Lantinga 7edd43c276 Don't define render_drivers if SDL_RENDER_DISABLED is set hai 1 ano
  Sam Lantinga 98cd8b34a7 Close the other file descriptors after redirection has taken place hai 1 ano
  Simon McVittie 4b3058d58d render: Don't try to rebuild D3D11, D3D12, Metal shaders without spirv-cross hai 1 ano
  Simon McVittie 13500bbf50 render: Fix detection of fxc, dxc in build-shaders.sh hai 1 ano
  Green Sky 11129761e7 v4l2: return success if the device is ready hai 1 ano
  Simon McVittie ab9c68d9ff pipewire: Always destroy hotplug loop during deinitialization hai 1 ano
  Anonymous Maarten 1ffb9f22aa build-release.py fixes from SDL2 port hai 1 ano
  Sam Lantinga 231ea07617 Added SDL_LogTrace() hai 1 ano
  Sam Lantinga 6180da00e1 Skip a lock/unlock when logging known categories hai 1 ano
  Caleb Cornett c499f79fe9 GPU: Fix multisample texture usage validation hai 1 ano
  SDL Wiki Bot 926d143966 Sync SDL3 wiki -> header hai 1 ano
  Sam Lantinga 1bbc897e48 Updated documentation for bool return type hai 1 ano
  SDL Wiki Bot 4a2683e2c1 Sync SDL3 wiki -> header hai 1 ano
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe hai 1 ano
  SDL Wiki Bot f006d61bd1 Sync SDL3 wiki -> header hai 1 ano
  SDL Wiki Bot fd1fcfc951 Sync SDL3 wiki -> header hai 1 ano
  Caleb Cornett 9416917353 GPU: Rework MSAA (#10859) hai 1 ano
  Anthony e59344ad46 Update proguard-rules.pro in-line with commit 9ff3446 hai 1 ano
  Sam Lantinga 0f85fdefc8 Fixed warning: "SDL_VIDEO_RENDER_D3D12" is not defined, evaluates to 0 hai 1 ano
  Caleb Cornett 4f722d372a GPU: Metal vertex buffer indices should grow upward (#10837) hai 1 ano
  Sam Lantinga 0548050fc5 Verify that the subsystems were successfully initialized hai 1 ano
  Sam Lantinga 5b5b1a8926 Fixed cleaning up dependent subsystems if initialization fails hai 1 ano
  Sam Lantinga 97d40b9218 Removed SDL_CleanupEnvironment() hai 1 ano