Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga e25f4e507d Really fixed blit issue for capehill пре 9 година
  Sam Lantinga e9c2dcdae8 Fixed bug 3469 - Keypresses leak to the console with 2.0.5 пре 9 година
  Sam Lantinga df25258a1e Added configure and cmake support for libsamplerate пре 9 година
  Ryan C. Gordon c5825b698d audio: Don't call a NULL function pointer when clearing audio streams. пре 9 година
  Ryan C. Gordon c1ac4c6835 Better fix for static analysis issue in SDL_DestroyRenderer(). пре 9 година
  Ryan C. Gordon 5fcd454a16 emscripten-buildbot.sh: let user override default SDKDIR. пре 9 година
  Sam Lantinga cbe44f7ff1 Added support for using libsamplerate to do audio resampling пре 9 година
  Sam Lantinga 37f404fb87 Fixed confusion between Ryan's new audio stream and the audio buffer we were calling stream in the callback пре 9 година
  Sam Lantinga 3df77ced1e Just roll back the entire portion of the commit from a8253d439914 which caused bug 3544 until we figure out what the right static analysis fix is. пре 9 година
  Ryan C. Gordon 748f46054f audio: Add an assert to make sure non-streaming audio uses good buffer sizes. пре 9 година
  Sam Lantinga 356c2eadf4 Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture пре 9 година
  Ryan C. Gordon 345c5989f1 haiku: Patched to compile. пре 9 година
  Sam Lantinga 3443dc19f9 Don't do any audio conversion if none is necessary пре 9 година
  Sam Lantinga 41be9756f0 Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl пре 9 година
  Ryan C. Gordon b3e8db802e audio: rename fake_stream to work_buffer. пре 9 година
  Ryan C. Gordon 992124d4de audio: Fixed SDL_AudioStreamGet() function parameters. пре 9 година
  Ryan C. Gordon 99fc1ef994 naclaudio: Untested attempt to migrate to SDL_AudioStream. пре 9 година
  Ryan C. Gordon 115d0ce71c haikuaudio: Untested attempt to get this working with SDL_AudioStream. пре 9 година
  Ryan C. Gordon 1a90c72dfc emscriptenaudio: don't get stuck in infinite loop if SDL_AudioStreamPut fails. пре 9 година
  Ryan C. Gordon f07a1a5ad5 emscriptenaudio: Reworked to use SDL_AudioStream. пре 9 година
  Ryan C. Gordon 3761b5f60b Fixed a few compiler warnings. пре 9 година
  Ryan C. Gordon 4aa9e36983 Patched to compile on some compilers. пре 9 година
  Ryan C. Gordon 30178a9b24 audio: Added SDL_AudioStream. Non-power-of-two resampling now works! пре 9 година
  Ryan C. Gordon f12ab8f2b3 audio: More effort to improve and simplify audio resamplers. пре 9 година
  Ryan C. Gordon 52130bde40 diskaudio: Use SDL_Log, not fprintf. пре 9 година
  Sam Lantinga d024c724d1 Fixed signedness issue when blitting on a big endian platform, as reported by capehill пре 9 година
  Sam Lantinga e6e6613ca4 Fixed build warning on Haiku пре 9 година
  Sam Lantinga 4938c5054e Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value. пре 9 година
  Sam Lantinga 99e10ef506 Assume D-pad or thumbstick style axes are centered at 0 пре 9 година
  Sam Lantinga 26f84d7447 Added mappings for several GameCube and SNES controllers пре 9 година