Commit History

作者 SHA1 備註 提交日期
  Sam Lantinga e4c5b72fd7 video: Fix asserts calling SetWindowProgress{State,Value} when creating popup windows 7 月之前
  Sam Lantinga 7877ed1802 Fixed permissions 7 月之前
  Sam Lantinga 9f9be1425d Fixed permissions 7 月之前
  Sam Lantinga 69791ccad0 Don't treat the Moonlander MK1 Keyboard as a controller 7 月之前
  SDL Wiki Bot 26a7346ead Sync SDL3 wiki -> header 7 月之前
  Sam Lantinga bb0d6221c1 Use PNG files for tests and examples 7 月之前
  Sam Lantinga 7454302cd0 Fixed 16-bit -> 32-bit blit lookup tables 7 月之前
  Sam Lantinga 73334b6bb4 Added support for loading and saving PNG images using stb_image 7 月之前
  SDL Wiki Bot 8d81ee3f5d Sync SDL3 wiki -> header 7 月之前
  nmlgc 8df057fafc iostream: Properly support the "x" mode for SDL_IOFromFile() 7 月之前
  Sam Lantinga 87e3250518 Add a note that OpenVR overlays assume unpremultiplied alpha by default 7 月之前
  Frank Praznik ce1175724a win32: Don't overwrite a programmatically set window size with old data 7 月之前
  Cameron Cawley d40b887775 Support loading BytePusher files from the command line 7 月之前
  Cameron Cawley 2f9f939446 Use texture palettes for the BytePusher example 7 月之前
  Sam Lantinga b92557c0b7 Made error message consistent between SDL_SetSurfacePalette() and SDL_SetTexturePalette() 7 月之前
  Cameron Cawley ab06784318 Check the availability of GL_BGRA before use 7 月之前
  Cameron Cawley 12cee1cf46 Use the correct pixel formats for OpenGL on big endian 1 年之前
  SDL Wiki Bot f90c179c5d Sync SDL3 wiki -> header 7 月之前
  Sam Lantinga 941b0a8ea4 Added support for external GPU textures to the GPU renderer 7 月之前
  definability 4d9295ef1e Fixed building with SDL_LEAN_AND_MEAN 8 月之前
  Adrian 6d47d8dff1 Always convert window to Vulkan window on SDL_Vulkan_CreateSurface (#14143) 7 月之前
  Ozkan Sezer 3723913969 SDL_zenitymessagebox.c: Add exit code checking. 8 月之前
  Ozkan Sezer 6c3cc3587d zenity dialog: make sure that --modal --attach switches are supported. 8 月之前
  eafton 87f9a0e106 X11TK: Add more checks to the Xrandr code path to avoid errors 8 月之前
  HTuanPhong 2638537f92 Fix vulkan gpu resize lag on windows 8 月之前
  Sam Lantinga 134b47730b Added support for linear and pixel art scaling for palettized textures 8 月之前
  Anonymous Maarten e1fde46a6a Include SDL_internal.h before checking HAVE_FRIBIDI_H 8 月之前
  Anonymous Maarten f69981cbfb Use space indendation in SDL_fribidi sources 8 月之前
  Anonymous Maarten 0f9d032885 ci+docs: add fribidi dependency 8 月之前
  Sam Lantinga d832ac5d6f SDL_RenderDebugText() is no longer blurry when scaled 8 月之前