コミット履歴

作者 SHA1 メッセージ 日付
  Sam Lantinga ead02b08dd Skip tonemapping for render targets with unspecified HDR headroom 6 ヶ月 前
  Sam Lantinga 4e5ba722fd Change the batch if the color scale changes 6 ヶ月 前
  Sam Lantinga d29f368ca8 Change the batch if the GPU render state changes 6 ヶ月 前
  Sam Lantinga 3399bc600e gpu renderer: add color to the point/line vertex data 6 ヶ月 前
  Sam Lantinga e24eeefbd1 The default render texture format is SDL_PIXELFORMAT_ARGB8888 6 ヶ月 前
  Sam Lantinga 941b0a8ea4 Added support for external GPU textures to the GPU renderer 7 ヶ月 前
  Sam Lantinga 134b47730b Added support for linear and pixel art scaling for palettized textures 7 ヶ月 前
  Sam Lantinga 49d51a0d3c Removed TEXTURETYPE_PALETTE_PIXELART 7 ヶ月 前
  Sam Lantinga a864dcac25 Added support for using the GPU renderer as an offscreen renderer 7 ヶ月 前
  Sam Lantinga 9735c45db6 Added an advanced shader for the GPU renderer 7 ヶ月 前
  Sam Lantinga f61e271e11 Generalize and validate optional GPU feature properties 7 ヶ月 前
  Sam Lantinga b65590159b Each application palette corresponds to one hardware palette 7 ヶ月 前
  Sam Lantinga e2fe23ddab Added hardware accelerated support for palettized textures 7 ヶ月 前
  Andrei Alexeyev 287e786120 render/gpu: fix copypaste error in render initialization 8 ヶ月 前
  Sam Lantinga e7784b7bf7 Set GPU properties for maximum hardware compatibility 8 ヶ月 前
  Sam Lantinga 035eed351c Added SDL_GetPixelFormatFromGPUTextureFormat() and SDL_GetGPUTextureFormatFromPixelFormat() 8 ヶ月 前
  Jaan Soulier ed6a72a7fd Fix reallocation of GPU renderer vertex buffer 8 ヶ月 前
  Sam Lantinga a4b180f515 Added SDL_PROP_TEXTURE_GPU_TEXTURE_POINTER 8 ヶ月 前
  Sam Lantinga f35a2736b7 Don't reset the render target when invalidating GPU renderer cache state 1 年間 前
  Topi-Matti Ritala f7b7188837 Add SDL_CreateGPURenderer 1 年間 前
  Sam Lantinga 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() 1 年間 前
  Sam Lantinga 2aee105b43 Added support for custom shaders with the GPU renderer 1 年間 前
  Sam Lantinga 1ae4ef65e6 Fixed incorrect assert 1 年間 前
  Sam Lantinga 3e9e22f17d Added SDL_SCALEMODE_PIXELART 1 年間 前
  Sam Lantinga 853375da61 Removed texture_size from the GPU renderer vertex shader 1 年間 前
  Sam Lantinga 28ec461ebf Organize the GPU renderer draw code 1 年間 前
  Sam Lantinga cb099ebd4f Make texture scale mode a part of the 2D renderer draw state 1 年間 前
  Sam Lantinga 3cfa476d3f Added support for SDL_PIXELFORMAT_ABGR8888 textures 1 年間 前
  Sam Lantinga 7c6adc1ca7 gpu renderer: removed unused sampler slots 1 年間 前
  Sam Lantinga f2074d7af3 Updated copyright for 2025 1 年間 前