Historia zmian

Autor SHA1 Wiadomość Data
  Sam Lantinga eba65c66a3 Fixed bug 2694 - configure bug __has_feature macro not detected 12 lat temu
  Sam Lantinga 04f7422552 Fixed bug 2691 - Disabling shared library prevent cmake configuration 12 lat temu
  Sam Lantinga 5a752c3aa7 Better Mac OS X build fix - actually match the SDK OpenGL headers. 12 lat temu
  Sam Lantinga 4b8f75381f Fixed Mac OS X build 12 lat temu
  Sam Lantinga bbab38552a SDL - fix fullscreen desktop windows not restoring to fullscreen state if focus changes happen due to programtic window changes (and not user alt-tabbing) 12 lat temu
  Sam Lantinga 877666e237 Fixed UV texture coordinate scale when using GL_ARB_texture_non_power_of_two 12 lat temu
  Ryan C. Gordon f4d3303c9e Don't use the system OpenGL headers, ever. 12 lat temu
  Sam Lantinga d1cc47b337 Fixed 2680 - OSX: Replace NSAutoreleasePool with @autoreleasepool 12 lat temu
  Sam Lantinga 5e50180415 Fixed bug 2655 - OSX: Window position and global mouse coord spaces are different 12 lat temu
  Sam Lantinga de3d381cb6 Fixed bug 2685 - SDL_RenderReadPixels() doesn't work with offscreen targets 12 lat temu
  Sam Lantinga 2e3c778ef5 Fixed bug where the render target is updated instead of the default output when the window is resized. 12 lat temu
  Sam Lantinga f17587df4a Reset CMAKE_REQUIRED_FLAGS after test 12 lat temu
  Sam Lantinga 95ced654cb cmake: add -Wl,--no-undefined to GCC linker flags 12 lat temu
  Sam Lantinga 569e595a1b cmake: add -Wall/-Wshadow to GCC compilation flags 12 lat temu
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib 12 lat temu
  Sam Lantinga 2a13cab927 Fixed bug 2688 - failure to build test/loopwavequeue.c on Linux 12 lat temu
  Sam Lantinga 529ed53b16 Fixed bug 2681 - dereference a NULL pointer dst_fmt in SDL_CreateTextureFromSurface function 12 lat temu
  Sam Lantinga 984d0fc40b Fixed bug 2683 - Raspberry PI support using CMake 12 lat temu
  Sam Lantinga 8272ed1819 Fixed bug 2687 - SDL_BlitScaled does not handle clipping correctly 12 lat temu
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! 12 lat temu
  Sam Lantinga d673d8c389 Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D 12 lat temu
  Sam Lantinga 384c204761 Fixed building on Windows with CMake 12 lat temu
  Ryan C. Gordon d72c61d8c7 Haptic: Add some missing haptic types to test, and fix wrong array-sizes. 12 lat temu
  Ryan C. Gordon e2bbc17d11 Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code. 12 lat temu
  Ryan C. Gordon 57db27909b Haptic: Fix the saturation and deadband parameters' available range. 12 lat temu
  Ryan C. Gordon a2622ce6e0 Haptic: Explicitly avoid floating point arithmetic if it's not needed. 12 lat temu
  Ryan C. Gordon 1db581b4ca Haptic: DInput's POLAR direction actually matches Linux's direction. 12 lat temu
  Ryan C. Gordon 3e27013b98 Haptic: Don't interpret a direction of polar 35999 as "unsupported type". 12 lat temu
  Philipp Wiesemann 6d9dbf5e1e Fixed markdown formatting in READMEs. 12 lat temu
  Philipp Wiesemann c5aa0d8081 Updated README. 12 lat temu