Sam Lantinga
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ec0066aa0b
Fixed detecting the Steam virtual gamepad when HIDAPI is disabled
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há 1 dia atrás |
Sam Lantinga
|
ed6e03436e
Added HIDAPI support for the PDP Afterglow Wave Wireless Controller for Switch
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há 1 dia atrás |
Sam Lantinga
|
634dff3725
Added DEBUG_STEAM_PROTOCOL for the new Steam Controller
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há 1 dia atrás |
Sam Lantinga
|
113e97e193
metal: fixed reading textures with format SDL_PIXELFORMAT_RGBA128_FLOAT
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há 2 dias atrás |
Sam Lantinga
|
7103ed4167
Fixed Steam Controller rumble on Android (thanks @Packetdancer!)
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há 2 dias atrás |
Sam Lantinga
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f6ffa69890
Add support for new Steam Controller input report on mobile devices
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há 2 dias atrás |
Sam Lantinga
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a95f5f9874
testcontroller: make sure touchpad touches are visible even at very light pressure
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há 2 dias atrás |
Sam Lantinga
|
bb3c61390a
Fix mistyped output report message for Steam Controller
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há 3 dias atrás |
Sam Lantinga
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f7a8801227
Add support for new Steam Controller input report
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há 3 dias atrás |
Rachel Blackman
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a7ecd5f777
OpenVR: Actually quit correctly if we get a close/quit message.
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há 3 dias atrás |
SDL Wiki Bot
|
8c0add4351
Sync SDL3 wiki -> header
|
há 3 dias atrás |
Evan Hemsley
|
7911975414
GPU: Clarify some presentation concerns in docs (#15707)
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há 3 dias atrás |
Sam Lantinga
|
76560f9e47
Revert "android: fixed a possible joystick-related deadlock on application termination"
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há 3 dias atrás |
Ryan C. Gordon
|
c568c46f51
cmake: Preseed the CMake cache for Haiku OS.
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há 3 dias atrás |
Ryan C. Gordon
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d7ba3efe6b
filesystem: Implement SDL_GetExeName() for all platforms.
|
há 3 dias atrás |
Ryan C. Gordon
|
6b780c5ff9
gdk: Just use WIN_GetModulePath().
|
há 3 dias atrás |
Anonymous Maarten
|
bb11c6789c
docs: bump minimum required Android ndk version
|
há 3 dias atrás |
Frank Praznik
|
6a3b0413dc
x11: Fix boolean/enum comparison
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há 3 dias atrás |
Ryan C. Gordon
|
22fb9edd5c
x11: SetupWindowData shouldn't add to videodata->windowlist until success.
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há 3 dias atrás |
zanadoman
|
d7b1255484
GPU: Return early in SDL_WaitForGPUFences if num_fences is 0
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há 3 dias atrás |
Rachel Blackman
|
ac177763aa
Ensure we release exclusive USB access to controllers when backgrounded. #15694
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há 4 dias atrás |
Ryan C. Gordon
|
59a302e601
xr: Add fallback for SDL_PROP_GPU_DEVICE_CREATE_XR_APPLICATION_NAME_STRING.
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há 4 dias atrás |
Ryan C. Gordon
|
a49ba90257
metadata: SDL_GetAppMetadataProperty() now uses SDL_GetExeName().
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há 4 dias atrás |
Ryan C. Gordon
|
7d29ce8e31
filesystem: Added SDL_GetExeName().
|
há 4 dias atrás |
NY00123
|
199d509820
Android: Skip duplicated joystick axes during poll
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há 6 dias atrás |
Frank Praznik
|
cd0b796a6e
video: Only ignore modes with a lower color depth in SDL_GetClosestFullscreenDisplayMode()
|
há 5 dias atrás |
Sam Lantinga
|
a84dafd5b9
Don't use the HIDAPI driver with Backbone One PlayStation Edition Gen 2
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há 4 dias atrás |
Ryan C. Gordon
|
6249bac891
dos: Use INT 0x21, operation 0x62 to calculate basepath.
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há 4 dias atrás |
SDL Wiki Bot
|
511783b2ba
Sync SDL3 wiki -> header
|
há 4 dias atrás |
Gabriel Wang
|
f2dba2626e
SVE2: Improves SVE2 8888 swizzling performance and important fixes (#15662)
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há 4 dias atrás |