История коммитов

Автор SHA1 Сообщение Дата
  Evan Hemsley eeb832d8a1 GPU OpenXR: Fix zero-length copy (#16112) 1 месяц назад
  Caleb Cornett f0fc9316f0 gpu: D3D12 driver cleanup (#16104) 1 месяц назад
  Caleb Cornett 52cea907e0 gpu: Use DXBC for D3D12 blit shaders on Windows (#16095) 1 месяц назад
  Ryan C. Gordon f17fc121aa cocoa: SDL_GetClipboardData() needs to conform the mimetype. 1 месяц назад
  Sanjay Govind 591b584b27 Add back metadata reset change that was accidentally reverted 1 месяц назад
  SDL Wiki Bot fdc1143337 Sync SDL3 wiki -> header 1 месяц назад
  Ryan C. Gordon 958c4cbf0d cocoa: Use macOS 26.x mouse workaround for all windows, not just fullscreen. 1 месяц назад
  Sanjay Govind 7010faef34 Add support for GIP instruments via hidapi, and drums via gameinput (#16009) 1 месяц назад
  Anthony 3b8ecd32bf Add comment for custom themes in styles.xml 1 месяц назад
  Anthony 8fd4bf5d83 Fix initial window size and fullscreen toggle behaviour across APIs 1 месяц назад
  Anthony 13b0a36ae9 Fix edge-to-edge layout for Android 11 and above 1 месяц назад
  Sam Lantinga a4340f1187 Clarify supported Apple deployment targets for SDL 3.0 1 месяц назад
  Anthony 228fb8e630 Simplify SDL_IsPhone (#16080) 1 месяц назад
  Александр Андреев fcd11827f4 iOS: fix SDL_GetUIKitDeviceFormFactor return type 1 месяц назад
  Sam Lantinga 8dc177294b Leave open Xbox devices in the libusb enumerated list on macOS 1 месяц назад
  Michal Trepka f514394d1c cocoa: Workaround for an issue with incorrect window position after exiting fullscreen on some displays 2 месяцев назад
  Frank Praznik fcb5ef8a9c wayland: Handle odd behavior with non-resizable windows in certain tiling compositors 1 месяц назад
  Caleb Cornett 730fe555ac render: Fix Xbox Series X|S shader include paths 1 месяц назад
  janusch c15b6a1457 wayland: don't redeclare getresuid/getresgid 1 месяц назад
  Sam Lantinga ec4bdfd118 Fixed SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER with IYUV and YV12 pixel buffers 1 месяц назад
  Sam Lantinga b212874def Fixed support for SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER 1 месяц назад
  Anonymous Maarten 2d81bcb605 cmake: mark the cmake script as compatible with CMake 4.4 1 месяц назад
  Sam Lantinga 691571cc57 Moved GameInput into the gameinput folder in the Visual Studio project 1 месяц назад
  SDL Wiki Bot 7add7ece3c Sync SDL3 wiki -> header 1 месяц назад
  eafton 7b7a74ebc7 Fix some DBus tray issues 1 месяц назад
  SDL Wiki Bot 09552d5bee Sync SDL3 wiki -> header 1 месяц назад
  Sam Lantinga fe85b4782d Support extended interop with the 2D Metal renderer 1 месяц назад
  Nick Waanders 4c69fd050c Metal: Fix for required rebinding when switching pipelines 1 месяц назад
  Anonymous Maarten 5924f36dc6 Make gameinput.cpp c++98-compatible 1 месяц назад
  Anonymous Maarten b048e8e6f8 windows: vendor GameInput headers 1 месяц назад