Histórico de Commits

Autor SHA1 Mensagem Data
  Rachel Blackman fd3cfb97c1 Ensure Android gamepad mappings don't lose the first button. há 3 semanas atrás
  Evan Hemsley 76f8705c12 GPU: Fix segfault when copying to Vulkan swapchain (#15543) há 3 semanas atrás
  Rachel Blackman 7ec70d39c4 *Only* preserve report byte for feature reports. Oops. há 3 semanas atrás
  Nintorch 287e2573cd Ignore `Keychron K10 Pro` and `Huion Tablet_GS1331` há 4 semanas atrás
  Cameron Gutman 7439a94ed2 atomic: Implement loads on MSVC without RMW operations há 4 semanas atrás
  Anthony c94b1435c7 Add joystickSetSensorsEnabled to proguard-rules.pro há 3 semanas atrás
  Anonymous Maarten f6a1eb9ba9 ci: bump actions, switch away from ilammy/msvc-dev-cmd há 3 semanas atrás
  Frank Praznik f48525aa70 x11: Store the mouse button serial for emulated pointer events as well há 3 semanas atrás
  SDL Wiki Bot e497077cbf Sync SDL3 wiki -> header há 4 semanas atrás
  Evan Hemsley cbe3fbe9f3 GPU: Validate that 2D textures don't have layers (#15535) há 1 mês atrás
  SDL Wiki Bot 8efa8014df Sync SDL3 wiki -> header há 1 mês atrás
  Evan Hemsley d08ef12b12 GPU: Allow depth texture arrays (#15534) há 1 mês atrás
  Frank Praznik 04d8a654d8 wayland: Ensure the viewport size is always non-zero há 1 mês atrás
  Frank Praznik ba3577f584 wayland: Ensure window dimensions are greater than zero after adjusting for aspect há 1 mês atrás
  cosmonaut c8feb29746 GPU: Clarify VK_KHR_maintenance9 comment há 1 mês atrás
  Susko3 2949a0d6d5 Enable text editing events in checkkeys há 1 mês atrás
  Sam Lantinga ab19d09939 Fixed build há 1 mês atrás
  Torbjorn Laedre 5d63a4cad2 Change 3D texture memory barrier sub-resource range to be maintenance9 compatible. há 1 mês atrás
  Sam Lantinga 386f198622 Don't report 10% battery for Xbox controllers using XInput há 1 mês atrás
  Rachel Blackman f8c364ae74 Ensure Android hidapi does not drop the report byte (#15527) há 1 mês atrás
  Ryan C. Gordon 56e0d052f1 opengles2: Rework render targets. há 1 mês atrás
  Michael Fitzmayer 51925aa92e [N-Gage] Resolve hang on repeated app launch. há 1 mês atrás
  Frank Praznik e3393e6304 wayland: Queue the surface frame callback after the initial commit há 1 mês atrás
  Sam Lantinga 702f9d94cd Use SDL_HasWindows() há 1 mês atrás
  Michael Fitzmayer 77cd3872c4 [N-Gage] Add missing include, clean-up. há 1 mês atrás
  Michael Fitzmayer b9da2b8d97 [N-Gage] Add Gouraud-shaded triangle rasteriser há 1 mês atrás
  misscelan 37089cf0a8 Update for N-Gage - Audio is now double buffered (#15516) há 1 mês atrás
  Frank Praznik 1ac0ae9224 wayland: Unconditionally send an exposure event on window shown status há 1 mês atrás
  Anonymous Maarten 8effeecb8d cmake/sdlcpu: detect mips há 1 mês atrás
  Evan Hemsley fee8c94b5c GPU: D3D12 stencil plane transition (#15519) há 1 mês atrás