Ethan Lee 0030fafda2 render: Added Xbox DXIL for gpu backend hai 6 meses
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direct3d 6c38358984 Fix invalidation of bound textures/shaders across a renderer flush on D3D9 hai 6 meses
direct3d11 01d8bb5b7c Fix GetSampler() bug for INDEX8 pixel format (#15099) hai 6 meses
direct3d12 d5b90fd82f render: Reduce scope of D3D12 GDK event watcher to Xbox hai 6 meses
gpu 0030fafda2 render: Added Xbox DXIL for gpu backend hai 6 meses
metal 01d8bb5b7c Fix GetSampler() bug for INDEX8 pixel format (#15099) hai 6 meses
ngage 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
opengl febe5dd3bc render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. hai 6 meses
opengles2 febe5dd3bc render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. hai 6 meses
ps2 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
psp 000d56702e SDL_render_psp.c: Also apply the similar fix to PSP hai 6 meses
software 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
vitagxm c12d90108f SDL_render_vita_gxm.c: Fixed the black screen due to zero cliprect hai 6 meses
vulkan 01d8bb5b7c Fix GetSampler() bug for INDEX8 pixel format (#15099) hai 6 meses
SDL_d3dmath.h 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
SDL_render.c abab2f1181 make sure #endif comment matches the macro name hai 6 meses
SDL_render_debug_font.h 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
SDL_render_unsupported.c 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
SDL_sysrender.h 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
SDL_yuv_sw.c 80c6a5f8d9 Updated copyright for 2026 hai 7 meses
SDL_yuv_sw_c.h 80c6a5f8d9 Updated copyright for 2026 hai 7 meses