Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
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dummy 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
haiku 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
n3ds 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
ngage 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
ps2 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
psp 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
unix 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
vita 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
windows 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
SDL_timer.c 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
SDL_timer_c.h 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=3) %!d(string=hai) anos