Ethan Lee a4cd62ef93 render: Reduce scope of D3D12 GDK event watcher to Xbox 7 mesi fa
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direct3d 4743f97c39 Fix invalidation of bound textures/shaders across a renderer flush on D3D9 8 mesi fa
direct3d11 4a4ae4a79d Fix GetSampler() bug for INDEX8 pixel format (#15099) 7 mesi fa
direct3d12 a4cd62ef93 render: Reduce scope of D3D12 GDK event watcher to Xbox 7 mesi fa
gpu 5770e013c2 gdk: Render/GPU can call SuspendX, document when to call SuspendComplete 7 mesi fa
metal 4a4ae4a79d Fix GetSampler() bug for INDEX8 pixel format (#15099) 7 mesi fa
ngage 5f086e7623 Updated copyright for 2026 9 mesi fa
opengl fc570a1a1c render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. 7 mesi fa
opengles2 fc570a1a1c render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. 7 mesi fa
ps2 863912aa03 PS2, VITA: Fix void pointer arithmetic warnings (#14995) 8 mesi fa
psp a36ef1f187 SDL_render_psp.c: Also apply the similar fix to PSP 8 mesi fa
software f1a7a64eb4 Fix warnings: Extra semi - macro usage (#15015) 8 mesi fa
vitagxm 863912aa03 PS2, VITA: Fix void pointer arithmetic warnings (#14995) 8 mesi fa
vulkan 4a4ae4a79d Fix GetSampler() bug for INDEX8 pixel format (#15099) 7 mesi fa
SDL_d3dmath.h 5f086e7623 Updated copyright for 2026 9 mesi fa
SDL_render.c a5889b0e44 make sure #endif comment matches the macro name 7 mesi fa
SDL_render_debug_font.h 5f086e7623 Updated copyright for 2026 9 mesi fa
SDL_render_unsupported.c 5f086e7623 Updated copyright for 2026 9 mesi fa
SDL_sysrender.h 5f086e7623 Updated copyright for 2026 9 mesi fa
SDL_yuv_sw.c 5f086e7623 Updated copyright for 2026 9 mesi fa
SDL_yuv_sw_c.h 5f086e7623 Updated copyright for 2026 9 mesi fa