testcontroller.vcxproj 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Gaming.Desktop.x64</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>Gaming.Xbox.Scarlett.x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>Gaming.Xbox.XboxOne.x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|Gaming.Desktop.x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>Gaming.Desktop.x64</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
  21. <Configuration>Release</Configuration>
  22. <Platform>Gaming.Xbox.Scarlett.x64</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
  25. <Configuration>Release</Configuration>
  26. <Platform>Gaming.Xbox.XboxOne.x64</Platform>
  27. </ProjectConfiguration>
  28. </ItemGroup>
  29. <PropertyGroup Label="Globals">
  30. <ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08305}</ProjectGuid>
  31. <RootNamespace>testcontroller</RootNamespace>
  32. <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
  33. </PropertyGroup>
  34. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  35. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
  36. <ConfigurationType>Application</ConfigurationType>
  37. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  38. </PropertyGroup>
  39. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
  40. <ConfigurationType>Application</ConfigurationType>
  41. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  42. <UseDebugLibraries>true</UseDebugLibraries>
  43. </PropertyGroup>
  44. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
  45. <ConfigurationType>Application</ConfigurationType>
  46. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  47. <UseDebugLibraries>true</UseDebugLibraries>
  48. </PropertyGroup>
  49. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
  50. <ConfigurationType>Application</ConfigurationType>
  51. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  52. </PropertyGroup>
  53. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
  54. <ConfigurationType>Application</ConfigurationType>
  55. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  56. </PropertyGroup>
  57. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
  58. <ConfigurationType>Application</ConfigurationType>
  59. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  60. </PropertyGroup>
  61. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  62. <ImportGroup Label="ExtensionSettings">
  63. </ImportGroup>
  64. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
  65. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  66. </ImportGroup>
  67. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
  68. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  69. </ImportGroup>
  70. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
  71. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  72. </ImportGroup>
  73. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
  74. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  75. </ImportGroup>
  76. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
  77. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  78. </ImportGroup>
  79. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
  80. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  81. </ImportGroup>
  82. <PropertyGroup Label="UserMacros" />
  83. <PropertyGroup>
  84. <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
  85. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  86. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  87. <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  88. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
  89. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
  90. <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
  91. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  92. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  93. <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
  94. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
  95. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
  96. <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
  97. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  98. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  99. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  100. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
  101. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
  102. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
  103. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
  104. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
  105. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
  106. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  107. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  108. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
  109. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
  110. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
  111. <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
  112. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
  113. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
  114. <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
  115. </PropertyGroup>
  116. <PropertyGroup>
  117. <LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
  118. <IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
  119. </PropertyGroup>
  120. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
  121. <Midl>
  122. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  123. <MkTypLibCompatible>true</MkTypLibCompatible>
  124. <SuppressStartupBanner>true</SuppressStartupBanner>
  125. <TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
  126. </Midl>
  127. <ClCompile>
  128. <AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
  129. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  130. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  131. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  132. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  133. <WarningLevel>Level3</WarningLevel>
  134. </ClCompile>
  135. <ResourceCompile>
  136. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  137. <Culture>0x0409</Culture>
  138. </ResourceCompile>
  139. <Link>
  140. <SubSystem>Windows</SubSystem>
  141. <AdditionalDependencies>xgameruntime.lib;Microsoft.Xbox.Services.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
  142. </Link>
  143. </ItemDefinitionGroup>
  144. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
  145. <Midl>
  146. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  147. <MkTypLibCompatible>true</MkTypLibCompatible>
  148. <SuppressStartupBanner>true</SuppressStartupBanner>
  149. <TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
  150. </Midl>
  151. <ClCompile>
  152. <AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
  153. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  154. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  155. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  156. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  157. <WarningLevel>Level3</WarningLevel>
  158. </ClCompile>
  159. <ResourceCompile>
  160. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  161. <Culture>0x0409</Culture>
  162. </ResourceCompile>
  163. <Link>
  164. <SubSystem>Windows</SubSystem>
  165. <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
  166. </Link>
  167. </ItemDefinitionGroup>
  168. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
  169. <Midl>
  170. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  171. <MkTypLibCompatible>true</MkTypLibCompatible>
  172. <SuppressStartupBanner>true</SuppressStartupBanner>
  173. <TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
  174. </Midl>
  175. <ClCompile>
  176. <AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
  177. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  178. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  179. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  180. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  181. <WarningLevel>Level3</WarningLevel>
  182. </ClCompile>
  183. <ResourceCompile>
  184. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  185. <Culture>0x0409</Culture>
  186. </ResourceCompile>
  187. <Link>
  188. <SubSystem>Windows</SubSystem>
  189. <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
  190. </Link>
  191. </ItemDefinitionGroup>
  192. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
  193. <Midl>
  194. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  195. <MkTypLibCompatible>true</MkTypLibCompatible>
  196. <SuppressStartupBanner>true</SuppressStartupBanner>
  197. <TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
  198. </Midl>
  199. <ClCompile>
  200. <AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
  201. <Optimization>Disabled</Optimization>
  202. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  203. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  204. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  205. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  206. <WarningLevel>Level3</WarningLevel>
  207. <DebugInformationFormat>OldStyle</DebugInformationFormat>
  208. </ClCompile>
  209. <ResourceCompile>
  210. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  211. <Culture>0x0409</Culture>
  212. </ResourceCompile>
  213. <Link>
  214. <GenerateDebugInformation>true</GenerateDebugInformation>
  215. <SubSystem>Windows</SubSystem>
  216. <AdditionalDependencies>xgameruntime.lib;Microsoft.Xbox.Services.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
  217. </Link>
  218. </ItemDefinitionGroup>
  219. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
  220. <Midl>
  221. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  222. <MkTypLibCompatible>true</MkTypLibCompatible>
  223. <SuppressStartupBanner>true</SuppressStartupBanner>
  224. <TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
  225. </Midl>
  226. <ClCompile>
  227. <AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
  228. <Optimization>Disabled</Optimization>
  229. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  230. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  231. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  232. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  233. <WarningLevel>Level3</WarningLevel>
  234. <DebugInformationFormat>OldStyle</DebugInformationFormat>
  235. </ClCompile>
  236. <ResourceCompile>
  237. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  238. <Culture>0x0409</Culture>
  239. </ResourceCompile>
  240. <Link>
  241. <GenerateDebugInformation>true</GenerateDebugInformation>
  242. <SubSystem>Windows</SubSystem>
  243. <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
  244. </Link>
  245. </ItemDefinitionGroup>
  246. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
  247. <Midl>
  248. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  249. <MkTypLibCompatible>true</MkTypLibCompatible>
  250. <SuppressStartupBanner>true</SuppressStartupBanner>
  251. <TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
  252. </Midl>
  253. <ClCompile>
  254. <AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
  255. <Optimization>Disabled</Optimization>
  256. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  257. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  258. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  259. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  260. <WarningLevel>Level3</WarningLevel>
  261. <DebugInformationFormat>OldStyle</DebugInformationFormat>
  262. </ClCompile>
  263. <ResourceCompile>
  264. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  265. <Culture>0x0409</Culture>
  266. </ResourceCompile>
  267. <Link>
  268. <GenerateDebugInformation>true</GenerateDebugInformation>
  269. <SubSystem>Windows</SubSystem>
  270. <AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
  271. </Link>
  272. </ItemDefinitionGroup>
  273. <ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
  274. <ClCompile>
  275. <TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
  276. </ClCompile>
  277. </ItemDefinitionGroup>
  278. <ItemGroup>
  279. <ProjectReference Include="..\..\SDL\SDL.vcxproj">
  280. <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
  281. <Private>false</Private>
  282. <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
  283. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  284. </ProjectReference>
  285. <ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
  286. <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
  287. <Private>false</Private>
  288. <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
  289. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  290. </ProjectReference>
  291. </ItemGroup>
  292. <ItemGroup>
  293. <ClCompile Include="..\..\..\test\gamepadutils.c" />
  294. <ClCompile Include="..\..\..\test\testcontroller.c" />
  295. <ClCompile Include="..\..\..\test\testutils.c" />
  296. </ItemGroup>
  297. <ItemGroup>
  298. <CopyFileToFolders Include="wingdk\MicrosoftGame.config">
  299. <FileType>Document</FileType>
  300. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
  301. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
  302. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
  303. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
  304. </CopyFileToFolders>
  305. </ItemGroup>
  306. <ItemGroup>
  307. <CopyFileToFolders Include="PackageLayout.xml" />
  308. </ItemGroup>
  309. <ItemGroup>
  310. <CopyFileToFolders Include="..\..\logos\Logo100x100.png" />
  311. <CopyFileToFolders Include="..\..\logos\Logo150x150.png" />
  312. <CopyFileToFolders Include="..\..\logos\Logo44x44.png" />
  313. <CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
  314. </ItemGroup>
  315. <ItemGroup>
  316. <CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
  317. <FileType>Document</FileType>
  318. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
  319. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
  320. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
  321. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
  322. </CopyFileToFolders>
  323. </ItemGroup>
  324. <ItemGroup>
  325. <CopyFileToFolders Include="xboxone\MicrosoftGame.config">
  326. <FileType>Document</FileType>
  327. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
  328. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
  329. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
  330. <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
  331. </CopyFileToFolders>
  332. </ItemGroup>
  333. <ItemGroup>
  334. <CopyFileToFolders Include="..\..\logos\SplashScreenImage.png" />
  335. </ItemGroup>
  336. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  337. <ImportGroup Label="ExtensionTargets">
  338. </ImportGroup>
  339. </Project>